Nintendo is releasing two Smash Bros. games this year. While they are identical in some respects, each has different modes. And now, thanks to an online retailer, we finally have some idea what that looks like on Wii U.

Super Smash Bros. for Wii U has two new features that you won’t find in any previous version of the four-player fighter including the 3DS release. Online megastore Amazon (via NeoGAF) posted a detailed listing for the new Smash (which is due out Nov. 21), and the site highlights that players have the option to create their own stages and play in a new Board Game mode. While Smash Bros. is an excellent multiplayer game, Nintendo has often struggled to figure out ways to make it have lasting appeal outside of its marquee free-for-all battle modes. These two additions could help with that.

Here’s an excerpt from the Amazon listing:

“Whether you’re creating stages on the GamePad, competing in challenges crafted by Master Hand and Crazy Hand, or outwitting your opponents in a brand-new board game mode, there’s no doubt that the ultimate Smash Bros. game has arrived.”

We’ve reached out to Nintendo to ask for more details, and we’ll update this post with any new information.

We don’t know much about the stage-creator option, but that seems pretty self-explanatory. You’ll likely get to use the Wii U GamePad’s touchscreen to design your own levels with their own hazards (and other things, we expect).

We know even less about Board Game mode. But this could potentially act as the new single-player progression system, or it might act as an entirely different type of party-game mode.

Smash Bros. is one of the biggest releases of the year for Nintendo. The 3DS version has already attained blockbuster status after selling more than 700,000 copies in the U.S. alone after just two days. Nintendo is hoping to see similar performance on its Wii U. The company wants to sell more Wii U systems, as the system has struggled since its November 2012 release. Nintendo also is hoping to generate a profit this year after losing hundreds of millions of dollars in 2013. A successful Smash Bros. on two systems could help the bottom line.