You can’t go home yet.
Deep Silver announced today that upcoming open-world shooter Homefront: The Revolution has been pushed back to 2016 — it was originally slated to launch sometime in 2015. Work on the sequel to the Xbox 360, PlayStation 3, PC release Homefront began at Crytek UK, which has since been shuttered. Deep Silver acquired the studio and its Homefront IP last year, and has been working to transition it to Dambuster Studios, Deep Silver’s third studio, based in Nottingham, U.K. The company says that it wants to give the team “every opportunity to turn Homefront: The Revolution into a best-selling title” following this transition, and has now set a 2016 date to provide Dambuster that time.
“We are excited that Deep Silver’s acquisition of the Homefront IP and assets from Crytek has allowed development of Homefront: The Revolution to continue with minimum disruption,” Deep Silver Dambuster boss Hasit Zala said. “The team here believes we are working on something truly special.”
Dambuster Studios currently has 126 staff members, made up mostly of former Crytek staff. It revealed a new logo and website today alongside the delay announcement.
Homefront: The Revolution will release on PlayStation 4, Xbox One, PC, Mac, and Linux (remember, folks, that OS runs Valve’s upcoming Steam Machines).