If you waited until now to start playing The Witcher 3: Wild Hunt, you may end up getting a significantly better experience than at launch.
Developer CD Projekt Red is planning send out the latest patch for The Witcher 3, which addresses many of the biggest complaints players have had since its May 19 release. These include adjustments to character movement, improved storage options, and tweaks to the inventory system. The studio hasn’t said when it will push out the update for gamers, but it’s expected to hit PlayStation 4, Xbox One, and PC in the near future.
Here is a list of all the big changes in The Witcher 3:
- A new, alternative (optional) movement response mode for Geralt.
- A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.
- Crafting and alchemy components no longer add to the overall inventory weight.
- Books are now placed in a dedicated tab in the Inventory, and books that have already been read are properly grayed out.
- Multiple sorting options are now available in the Inventory.
- Alchemy formulas and crafting diagrams can be “pinned,” meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
- Dozens of fixes for quest related issues, both major and minor.
- A few performance enhancements, including the optimization of FX, scenes and general gameplay.
- Various improvements to horse behavior.
Put simply, it sounds like CD Projekt Red took many of the player and review criticisms to heart. Even those people who loved The Witcher 3 had issues with the inventory system and player movement. These improvements seemingly address all of those concerns. We’ll test this out for ourselves and see if that’s really the case, but at least the developer is making the effort.
This all comes after the studio previously addressed the size of the text in its menus in a previous update. People complained that words were too small to read on a television or even a computer monitor, and the developer made the text a bit larger in a patch back in June.
CD Projekt Red did note that the work on this patch meant it could not put effort into producing free downloadable content for this week. That initiative will return next week — which makes it sound like we should expect the updates and improvements sometime before then.
The studio also plans to publish a full changelog for this patch in the next few days. You can likely find it here.