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Subscribe Events Video Special Issues Jobs

Javy Gwaltney
Community Writer

http://twitter.com/JavyIV
Twitter is gaming’s new platform for conversation

Twitter is gaming’s new platform for conversation

Javy Gwaltney February 3, 2013 9:07 PM
Cubicle culture and the potential of indie games to tell stories differently

Cubicle culture and the potential of indie games to tell stories differently

Javy Gwaltney January 31, 2013 7:57 PM
A history of bodies: Video game violence and the player

A history of bodies: Video game violence and the player

Javy GwaltneyVentureBeat December 19, 2012 9:52 AM
Think of the children: an examination of gaming’s use of children as morality gauging devices

Think of the children: an examination of gaming’s use of children as morality gauging devices

Javy Gwaltney December 5, 2012 10:23 PM
Why some video game adaptations are better than their source material

Why some video game adaptations are better than their source material

Javy Gwaltney December 3, 2012 11:46 PM
A crowded year: Javy’s top 5 games of 2012

A crowded year: Javy’s top 5 games of 2012

Javy Gwaltney November 29, 2012 12:20 AM
My childhood, Bullfrog Productions, and a game called Maia

My childhood, Bullfrog Productions, and a game called Maia

Javy Gwaltney November 16, 2012 10:53 PM
Office Space: Undead Style!

Office Space: Undead Style!

Javy Gwaltney November 15, 2012 1:27 AM
A boy’s world: video games need more strong female protagonists

A boy’s world: video games need more strong female protagonists

Javy Gwaltney November 10, 2012 2:15 PM
Grand Theft Auto IV and the whims of lady luck

Grand Theft Auto IV and the whims of lady luck

Javy Gwaltney November 9, 2012 10:22 PM
Underwater levels need to disappear from games

Underwater levels need to disappear from games

Javy Gwaltney November 1, 2012 7:05 PM
Etch-a-sketch: a  brief, disheartening experience  with fanboys, sexism, and  xenophobia

Etch-a-sketch: a brief, disheartening experience with fanboys, sexism, and xenophobia

Javy Gwaltney October 30, 2012 7:58 PM
Gaming rhetoric: The Stanley Parable in the classroom

Gaming rhetoric: The Stanley Parable in the classroom

Javy Gwaltney October 27, 2012 12:42 AM
Does Hotline Miami glorify violence?

Does Hotline Miami glorify violence?

Javy Gwaltney October 26, 2012 2:30 PM
My biggest gaming disappointment of 2012: Or how Starbreeze Studios broke my little black heart

My biggest gaming disappointment of 2012: Or how Starbreeze Studios broke my little black heart

Javy Gwaltney October 18, 2012 1:58 AM
Dishonored and Spec Ops: The Line do gore right

Dishonored and Spec Ops: The Line do gore right

Javy Gwaltney October 16, 2012 7:01 PM
Holding Up: Grand Theft Auto: Vice City

Holding Up: Grand Theft Auto: Vice City

Javy Gwaltney October 13, 2012 7:07 PM
Jaffe, you so crazy (or not): Storytelling in video games

Jaffe, you so crazy (or not): Storytelling in video games

Javy Gwaltney October 12, 2012 9:58 PM
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