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Rob Savillo

robertsavillo@gmail.com
Civilization V’s Brave New World expansion again fails to make an interesting strategy game (review)

Civilization V’s Brave New World expansion again fails to make an interesting strategy game (review)

Rob Savillo July 8, 2013 8:00 AM
How the brutality of combat in The Last of Us reflects human struggle (exclusive)

How the brutality of combat in The Last of Us reflects human struggle (exclusive)

Rob Savillo June 28, 2013 10:30 AM
Company of Heroes 2 reestablishes the series as one of the best strategy experiences (review)

Company of Heroes 2 reestablishes the series as one of the best strategy experiences (review)

Rob Savillo June 26, 2013 10:32 AM
Exploring the depths of Metro: Last Light’s characters and narrative style

Exploring the depths of Metro: Last Light’s characters and narrative style

Rob Savillo June 8, 2013 8:00 AM
Skyward Collapse truly reinvents the god game (review)

Skyward Collapse truly reinvents the god game (review)

Rob Savillo May 29, 2013 8:30 AM
Do you deserve forgiveness in Metro: Last Light?

Do you deserve forgiveness in Metro: Last Light?

Rob Savillo May 25, 2013 7:00 AM
Analyzing the market of HTML5 games
Guest

Analyzing the market of HTML5 games

Austin Hallock April 22, 2013 2:45 PM
Heart of the Swarm brings lack of imagination to a well-designed StarCraft II (review)

Heart of the Swarm brings lack of imagination to a well-designed StarCraft II (review)

Rob Savillo March 18, 2013 11:10 AM
Aliens: Colonial Marines isn’t the Aliens sequel you wanted (review)

Aliens: Colonial Marines isn’t the Aliens sequel you wanted (review)

Rob Savillo February 12, 2013 1:00 AM
Omerta: City of Gangsters brings an authentic yet rough mobster experience (review)

Omerta: City of Gangsters brings an authentic yet rough mobster experience (review)

Rob Savillo January 31, 2013 6:00 AM
Hawken developer doesn’t want to exploit you with its free-to-play

Hawken developer doesn’t want to exploit you with its free-to-play

Rob Savillo January 21, 2013 11:00 AM
Hawken’s open beta shows a thoughtfully designed mech combat game (preview)

Hawken’s open beta shows a thoughtfully designed mech combat game (preview)

Rob Savillo December 21, 2012 5:48 AM
Middle Manager of Justice is all business, no gameplay (review)

Middle Manager of Justice is all business, no gameplay (review)

Rob Savillo December 17, 2012 12:00 PM
Analyzing XCOM: Enemy Unknown’s soldier progression with producer Garth DeAngelis

Analyzing XCOM: Enemy Unknown’s soldier progression with producer Garth DeAngelis

Rob Savillo November 9, 2012 9:00 AM
8 tips for saving the world in XCOM: Enemy Unknown

8 tips for saving the world in XCOM: Enemy Unknown

Rob Savillo October 17, 2012 7:00 PM
The XCOM field commander’s tactical guide to Enemy Unknown

The XCOM field commander’s tactical guide to Enemy Unknown

Rob Savillo October 16, 2012 10:00 AM
XCOM: Enemy Unknown is peerless in modern game design (review)

XCOM: Enemy Unknown is peerless in modern game design (review)

Rob Savillo October 8, 2012 5:00 AM
Torchlight II is more than its loot chase

Torchlight II is more than its loot chase

Rob Savillo October 3, 2012 2:47 PM
The top 10 games of ‘Pitch us in one Tweet’ (#6: Ravenmark: Scourge of Estellion)

The top 10 games of ‘Pitch us in one Tweet’ (#6: Ravenmark: Scourge of Estellion)

Rob Savillo September 28, 2012 2:35 PM
Torchlight II expects you to stand there and take it

Torchlight II expects you to stand there and take it

Rob Savillo September 26, 2012 2:15 PM
Destroy all humans in XCOM: Enemy Unknown’s multiplayer (hands-on preview)

Destroy all humans in XCOM: Enemy Unknown’s multiplayer (hands-on preview)

Rob Savillo September 26, 2012 12:00 PM
XCOM: Enemy Unknown’s hits and misses (hands-on preview)

XCOM: Enemy Unknown’s hits and misses (hands-on preview)

Rob Savillo September 24, 2012 9:34 AM
No one can hear you cramming for Endless Space

No one can hear you cramming for Endless Space

Rob Savillo August 10, 2012 3:03 PM
MAGFest: A long weekend of games, music, and heavy drinking (interview)

MAGFest: A long weekend of games, music, and heavy drinking (interview)

Rob Savillo July 31, 2012 8:30 AM
Local developers and students look beyond the stars at Baltimore’s Gamescape 2012

Local developers and students look beyond the stars at Baltimore’s Gamescape 2012

Rob Savillo July 26, 2012 12:46 PM
3 reasons Dragon’s Dogma is a triumph of design over Skyrim

3 reasons Dragon’s Dogma is a triumph of design over Skyrim

Rob Savillo June 20, 2012 2:35 PM
Civilization V: Gods and Kings can’t fix what is fundamentally flawed (review)

Civilization V: Gods and Kings can’t fix what is fundamentally flawed (review)

Rob Savillo June 18, 2012 5:00 AM
Dragon’s Dogma: Bad controls tarnish great combat

Dragon’s Dogma: Bad controls tarnish great combat

Rob Savillo May 30, 2012 2:08 PM
Lone Survivor delivers story better than big-name games (review)

Lone Survivor delivers story better than big-name games (review)

Rob Savillo May 7, 2012 1:00 PM
The Art of XCOM: Enemy Unknown — Firaxis’ second developer diary emphasizes terror

The Art of XCOM: Enemy Unknown — Firaxis’ second developer diary emphasizes terror

Rob Savillo May 2, 2012 7:20 AM
Naval War: Arctic Circle gives fun the cold shoulder (review)

Naval War: Arctic Circle gives fun the cold shoulder (review)

Rob Savillo April 30, 2012 8:33 AM
Armored Core V: A blend of motorheads and samurai

Armored Core V: A blend of motorheads and samurai

Rob Savillo March 29, 2012 4:19 PM
The surprising A.I. of Men of War: Condemned Heroes

The surprising A.I. of Men of War: Condemned Heroes

Rob Savillo March 20, 2012 3:00 AM
XCOM: Enemy Unknown lead designer discusses original creator’s thoughts on the remake (interview)

XCOM: Enemy Unknown lead designer discusses original creator’s thoughts on the remake (interview)

Rob Savillo March 6, 2012 7:00 AM
Firaxis needs to realize that X-Com is brilliant because it’s “broken”

Firaxis needs to realize that X-Com is brilliant because it’s “broken”

Rob Savillo January 11, 2012 1:56 PM
The Last of Us trailer is revealing of tired game tropes

The Last of Us trailer is revealing of tired game tropes

Rob Savillo December 16, 2011 1:46 PM
News Blips: Torchlight 2 delayed, Splash Damage’s new game, MechWarrior reboot will use CryEngine 3, and more

News Blips: Torchlight 2 delayed, Splash Damage’s new game, MechWarrior reboot will use CryEngine 3, and more

Rob Savillo November 19, 2011 12:15 AM
The horror in Dark Souls’ online play

The horror in Dark Souls’ online play

Rob Savillo October 28, 2011 1:10 AM
Dark Souls is more Zelda than Zelda, more Metroid than Metroid

Dark Souls is more Zelda than Zelda, more Metroid than Metroid

Rob Savillo October 21, 2011 1:15 PM
Dark Souls: A game for adults

Dark Souls: A game for adults

Rob Savillo October 17, 2011 1:24 PM
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