EA is eager to prove it can beat Activision Blizzard in the first-person shooter business, which has become one of the most competitive markets in all of video games with a punishing schedule for game developers. Billions of dollars are at stake, and the winner will capture some of the most hardcore fans for any product in any market.
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The second part of the battle focused on the view from aboard an airborne gunship. The quality of the animation was awesome and it looks like EA is hitting the target with this game.
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EA released new scenes of Battlefield 3 today at the E3 trade show in Los Angeles. As you can see from the images, combat games are pushing the absolute edge in realistic graphics technology, whether you hate violent games or not. Good or bad, this is the state of the art.
You can tell that this competitive battle is a huge one just by looking at the frequency with which each company is now launching major games. Activision Blizzard is now launching a major Call of Duty game every November and it follows that up with a couple of multiplayer map pack launches in the subsequent months. EA launched its Medal of Honor game in October 2010, and it launched its Battlefield Bad Company 2 game in March, 2010.
The game is being made by EA’s Digital Illusions CE (DICE) studio in Sweden. That studio has toiled on the Battlefield series since it began. With Battlefield 3, DICE has upped its game considerably, shifting from games that really did used to look like video games, with all of their clear flaws that reduced the feeling of realism. But the scenes that EA is showing off now look more like a movie or a combat video.
The new Battlefield game is set in Iraq, near the Iranian border, in the year 2014. As you can see from the trailer, U.S. Marines are engaged in pacification efforts in the middle of a city. The graphics are pretty darn stunning and are among the most realistic I’ve seen. You can look closely at the see-through smoke, the facial hair on the soldiers, the dancing flames, the sunlight coming through the windows, the shadows, the haze in the city.
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Normally, video game companies make a scene look more sexy with pre-canned animations that are more like computer-generated films than actual game play. But as you can see when the action starts in this firefight, the live game play is almost indistinguishable from the look of the scripted sequence. That’s the mark of a very realistic video game experience.
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