It’s time for the mashups.
Developer ASMB Games has mixed Mario into No Man’s Sky to create No Mario’s Sky. This is a 2D, sidescrolling exploration game that has Nintendo’s plumber collecting coins, stomping on enemies, and flying to other planets. Like developer Hello Games’ space-exploration game No Man’s Sky, No Mario’s Sky uses procedural generation to build its endless content. This means you’ll find infinite planets populated by a thousand variations of goombas. And also like No Man’s Sky, you won’t find much else to do beyond jumping from planet to planet.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":2042339,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"business,games,pc-gaming,","session":"A"}']The game is available now for free on Itch.io. You can play it on Windows, Linux, or Mac, since it runs on the Unity game engine. I tried it out, and you can see my spacefaring goomba-squashing adventures below:
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No Mario’s Sky is part of Ludum Dare 36. That’s the most recent installment in a long-running game jam where people come together to think up, design, and build a game in just 72 hours.
As part of this jam, developers built more than 1,900 games. You can find them all right here.
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