In Company of Heroes 2, the upcoming real-time World War II strategy game from THQ, the weather is likely to be your worst enemy. A new preview of two new levels of the game shows that soldiers in the snows of the Russian front are not likely to survive blizzard conditions unless they have warmth. That makes the task of managing a battle a lot more complex for a player, who has to monitor enemy forces as well as the ever-changing weather conditions.
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The game features an in-game weather mechanic made possible by Relic’s Essence Engine 3.0’s ColdTech system. You can play on the same maps in springtime weather when the terrain is green and brown or in the heart of winter when you have to deal with deep snow (which slows infantry down) or brutal sub-zero winds. At any given moment in the Pripyat level, a blizzard could start or stop. The snow has depth, and it can accumulate, blocking your view of what’s ahead. You can melt it and reduce it or get stuck in it. Rivers may freeze over, but they may crack under the pressure of heavy vehicles. The blizzard obstructs the vision of your soldiers. That’s bad, because you only see what your soldiers can see.
At the start of the Pripyat level, blizzard winds were blowing. I marched my rifle soldiers toward the river, but they very quickly started suffering from the severe cold. Left alone, they would die from hypothermia. I sent engineers to join them so they could light a campfire to keep them warm. This kind of babysitting kept them alive, but it tied up the valuable engineers. The soldiers can stay warm if you pack them into vehicles, but then the vehicles become a prime target. You can also have soldiers take shelter from the cold in a building. But the blizzard conditions come and go. When things warm up, you can send your forces across the river.
But in this case, the Germans had machine gun nests waiting for me. To deal with them, I had to send vehicles into the river. But the ice will crack if too many try to cross. I sent snipers into the river to serve as spotters for my mortar crew. But the Germans counterattacked, and eliminated my snipers and rifle crews. If I had the time, I could have laid a trap by blowing up the ice underneath attacking vehicles. My engineers were quite vulnerable until I upgraded them with flamethrowers.
On that map, I was able to build some medium T-34 tanks and a Katyusha rocket launcher truck. The latter makes such a screaming noise that the German soldiers’ morale suffers upon hearing it. A barrage from the Katyusha is just enough to take out the enemy’s anti-aircraft Flakpanzer IV Wirbelwind vehicles, which are exposed at the top.
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But the enemy kept on creating new vehicles and sending them across the bridge. I discovered too late that I should have created as many armor or antitank units as possible and concentrated their fire on the bridge. In the single-player battle, I had one partner player who was controlled by the computer. My partner and I squared off against two artificial intelligence players. They were aggressive enough, but if I had figured out how to cross the river in flanking maneuvers, I’m sure I could have defeated the enemy.
Company of Heroes 2 is a PC-only game slated to launch in early 2013.
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