Cumulatively, Xbox Live members are logging 2.1 billion hours of online gaming and other entertainment each month. Compared to a year ago, video consumption on Xbox Live is three times higher. The company made the announcement ahead of next week’s E3 trade show in Los Angeles.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":297255,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"business,games,","session":"D"}']In the first four months of the year, Xbox 360 has seen a 29 percent increase in sales, and it has led U.S. console sales for 10 of the past 11 months. Overall, Nintendo is still No. 1 with the Wii (around 87 million sold), Microsoft is No. 2 and Sony is No. 3 with the PlayStation 3 (50 million sold) in terms of hardware units sold.
Since November, Microsoft said it has sold more than 10 million Kinect motion-sensing systems and more than 10 million Kinect games.
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