Omek Interactive is one of the companies making the ingredients for gesture-control systems, where you can use your body, arms, legs and head to control movement in games.
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Janine Kutliroff, chief executive and co-founder of Omek in Beth Shemesh, Israel, said that her company has created the middleware and game development layer for gesture controls. Other companies such as PrimeSense and Optrima are making the chips and cameras on the hardware side of the equation, but Omek focuses on taking the raw data from the sensors and converting that into controls. It also provides a full software development kit for companies to make motion-control games. Omek is also making games and its focus is on extending motion control to the PC.
Kutliroff said that 15 to 20 game companies are developing games using Omek’s SDK to make games for the PC, although she also said there are some in the works for “embedded platforms,” meaning stand-alone appliances. Beyond games, other developers are working on applications such as rehabilitation for patients who need to rebuild muscles and exercise joints.
“Our goal is to be the technology enabler for the game developers,” Kutliroff said. “But games are just the low-hanging fruit in this broader market for motion control.”
Microsoft moved early in picking up companies with a lot of patents in the motion-control market. It bought two 3D motion-control companies, 3DV and Canesta, and bought chips from PrimeSense. It also licensed patents from GestureTek. But there still appears to be plenty of opportunity for companies to put together motion-control systems for the PC. One of those is Asus, whose Asus Wavi system links a PC to a TV and enables gesture controls for navigating through a variety of content. Omek is also working with others who will launch systems this year.
Check out the videos below that demonstrate a couple of Omek games. Yours truly plays Galactic Surfers, which was designed in-house by Omek.
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