Getting those people to download your app doesn’t come cheaply.
The cost to secure a loyal user for a mobile app was $3.50 in February, according to marketing technology company Fiksu. That is up 26 percent from January, which itself was the first month the price to acquire a new user went down — falling 34 percent from December to $2.78 — for the first time in a year. The mobile gaming market is a $34.8 billion dollar industry, according to market research firm Newzoo, but it’s easier for companies to make profits when it’s cheaper to acquire new users.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":1910548,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"bots,business,games,mobile,","session":"D"}']“The reality is that in an increasingly crowded mobile market, sustained app engagement is progressively more difficult,” Fiksu noted in a press release sent to GamesBeat. “So January’s data represented a notable break for advertisers, particularly following the historically expensive holiday months. In the meantime, app download volumes decreased slightly during February, falling 3 percent, while Android and iOS CPI (cost per install) declined 4 and 5 percent, respectively.”
Fiksu also noted that the majority of smartphone users will only spend their time in a small number of apps, so it’s important for developers to know who they should target for advertising.
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