This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.


Dodge These Balls
Dodge These Balls is a competent but mind-numbingly simple game. You’re tasked with navigating your own ball through a set of balls that periodically increase in number. The fun begins when the number of balls on screen starts to get out of control. If it popped up as an event in something like Mario Party, it would be a hit. But as a standalone game there’s very little to latch on to. (80pts)

Zombies 2.0
Zombies 2.0 appears to be a mix of twin-stick shooting and tower defense. Unfortunately, this mash-up of indie designers’ darling genres is marred by some serious issues. Boring combat and an obnoxious flashlight frustrate well before any of the game’s depth can be seen. (240pts)

Penguin Slip-Slide Lite
Penguin Slip-Slide is a puzzle game in the strictest sense. You maneuver your penguin in four directions through a maze made of ice – the idea is to find the igloo at the end without slipping off the edge. It comes from a school of puzzle design where there’s one solution and that’s that. That would be a problem if not for the game’s 100 stages. Penguin Slip-Slide is sure to keep you occupied for a while, but once you’ve solved it there’s little replay value. (80pts)

Pastels Square
In the grand scheme of falling block puzzle games (or “Fall thing game the third generation” as it is affectionately described in its marketplace description), Pastels Square is not very good. The graphics are ugly, the controls are limited, and the difficulty curve is way off. On the bright side, its color-matching gameplay is actually somewhat unique, and the poorly translated instructions are tear-inducingly hilarious. (400pts)

Bed Time Nursery Rhymes
Unsurprisingly, Bed Time Nursery Rhymes isn’t a game. It’s a collection of several classic nursery rhymes, displayed on the screen with artwork and audio dialogue. The audio quality isn’t the greatest, but the intention is a good one. The biggest thing stripping this indie game of any merit is that it lacks even the simplest of interactive elements. In a world where games still have a bad reputation, it would be nice to see a game for young kids take advantage of the medium. (80pts)

Shellblast HD
Shellblast HD is a unique take on Minesweeper that you may find even more enjoyable than that classic PC game. Your goal is to defuse a bomb by tracking down and marking danger points on an arrangement of nodes. The game gives you a cross-shaped highlighter to sniff out trouble, and it’s up to you to mark all the nodes. By simplifying the deductive reasoning required, Shellblast HD offers an alternate for fans of Minesweeper as well as those who turned it off in frustration. (400pts)

Puzzle?
Puzzle? is a colle
ction of simple word games. You have to create as many words as possible within the time limit, and each game mode has its own twist. These games are a dime a dozen, and honestly it’s all about presentation. This is where Puzzle? falters – it’s nothing more than a black screen and letters. (80pts)

????GO!
This is a tower defense game with great music, great production values, and hilarious artwork. Unfortunately, all the text is Japanese, so unless you’re fluent, many aspects of this game will go over your head. Still, what I was able to glean from the gameplay was decent – it’s your basic tower defense game, but whether there’s more to it than that isn’t entirely clear. (400pts)

Streets of Fury
Streets of Fury is one of the weirdest looking games you’ll ever see. The game uses HD, live-action, digitized sprites, Mortal Kombat-style. For that it’s worth at least a quick look, but this simple brawler is far too weird and simplistic to take seriously. The all-too-limited cast of characters and their nonchalant attacks make for a game that evokes laziness, even though it may have actually taken a lot of work to make. Better production value could have made for a game that was as fun and awesome as it is bizarre and hilarious. (240pts)

Nasty
Nasty‘s cover art, with its twin commandos blasting away monsters, evokes old-school shooters like Contra or Gunstar Heroes. The actual game paints a much different picture. Nasty is a painfully dull shooter where you fight annoying controls in order to kill all of the poorly-designed enemies in each drab arena. Skip this and get Weapon of Choice or Veks and Silence instead. (400pts)

LOLCats
I’m surprised it took this long. It’s a gallery of lolcats…I don’t really have anything insightful to say about that. You should know what to do. (80pts)

Storage Inc
If you’re a gamer who ever worked in a warehouse than you probably brainstormed this exact game at one point or another. The idea is to manage a constant flux of shipments using a forklift and your limited workspace. It’s a part time-management, part puzzle game as you arrange your boxes for optimal access and navigation. Storage Inc is actually pretty fun for something that so closely resembles work. Part of that is due to the solid controls and forgiving physics. It’s also built for local multiplayer, so there’s a lot of potential for chaotic fun. (400pts)

Octagon
Octagon’s twist on 2D-shooter gameplay teeters on the edge of “inspired” and “borrowed”. It’s influenced by the color-changing antics of Ikaruga, only it ratchets up the available colors. It would be easy to scoff and toss Octagon with the rest of copycats, but it has enough smart design choices beyond the basic gameplay to remain interesting. The way your color influences the behavior of the enemies and their patterns allows for thoughtful planning and high score opportunities. The first boss fight was also cleverly designed, and the ice world the game is set in looks great. Octagon is a solid, fun game that does a reasonable job of setting itself apart. (240pts)