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Borderlands has more guns than the NRA has members (17 million > 4 million), but I’d trade 16 million of them up for one feature: a locker.

Your character has limited inventory spots to carry all those weapons and no extra home-base storage for spillovers. That means you’ll be selling a lot of your loot back to vending machines — great for extra cash (to buy even more goodies with) but pack rats will have a tough time deciding what to keep and what to pawn off to make more room in their backpacks.

Did you get attached to a triple-fire rocket launcher that you couldn’t stand getting rid of? Or maybe you found what you thought was the perfect scoped shock shotgun, only to have to give it up two missions later? We want to hear about your gun-nut dilemmas….

 

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My most recent “I don’t want to sell these but I have to!” ex-prized possessions:

SPC11 Helix Rocket Launcher (319 x 3 damage): What kind of world do we live in where a sane gamer sells off something that fires three rockets at a time? But I opted to go for more powerful single-shot versions…especially if they had 4x elemental damage like acid.

Sledge’s Shotgun (57 x 11 damage, 10,000% burst fire count): Two shots per pull of the trigger plus massive damage equals my first love affair with a gun in Borderlands. But the constant reloading (it only holds two rounds, period) was getting me killed in between firings.

SPR11 Terrible Carnage (202 damage): “Holy crap! It shoots rockets!” says the description, aptly mirroring my reaction to getting my hands on this shotgun for the first time. Again, who would ever get rid of such a weapon sent by the gods? But it never felt as good as a dedicated shotgun or a rocket launcher, so I begrudgingly sold it.

We’d love to hear your stories about the guns you got attached to in Borderlands in the comments below.