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Spotlight: Playfaces, Gaming Villainy, and Breeding

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.


Technical issues delayed the mid-week edition of the Bitmob Spotlight, but we will continue on as if nothing has happened. You don’t know it’s Thursday, right?

Alex Beech starts us off with his first-hand experiences with Sony’s Playface campaign, and James DeRosa is back with the 15th edition of the Bitmob Community Jukebox. Adam Dorsey’s got an intensive training video for Modern Warfare 2; Christopher Quach makes another appearance with his attempts to understand JRPGs and the idea of breeding in games via Agarest: Generations of War.

Finally, Jacob Hinkle reveals his gaming villainy, while Alex R. Cronk-Young wraps things up with his Twitterview of Minotti bros. Mike and A.J.


Sony’s Playface Campaign
By Alex Beech
Initially, Alex was not a fan of Sony’s Playface campaign (what’s a Playface? Benjamin Torrey explains). The ads of celebrities over-reacting to unidentified games seemed lame to him — but then he experienced the Playface program for himself and realized that Sony was also capturing the honest wonderment of youth.

 

Bitmob Community Jukebox #15: Newcomers Edition
By James DeRosa
Last week’s call for new submissions for the Community Jukebox was an astounding success. This week showcases a number of new contributors, but the Double-Plus Good once again goes to Evan Killham. Check out this truly eclectic mix of video game music, and be sure to suggest a song for next week.


Training for Modern Warfare 2
By Adam Dorsey
The best way to train for the Modern Warfare 2 multiplayer experience is to…desensitize yourself to all manner of insults. Adam recorded this process for your viewing pleasure, but he did set himself up for a world of trouble with a gamertag like magic phone.


Agarest: Generations of War — What’s It All About?
By Christopher Quach

The Fable series seeks to transition offspring into playable characters, and games such as Pokemon adopted a breeding system to improve stats. Christopher takes a look at romance and procreation in JRGS in general and Agarest: Generations at War in particular.


Avatar: The Lord of Terror Reborn
By Jacob Hinkle
In real life, Jacob is a nice guy. The character of his virtual self is quite another matter. Through the dark temptation of his Live Avatar, Jacob transforms into the most loathsome of all gamers — a spawn-camping, grenade-spamming terror, wreaking havoc in Grand Theft Auto and A Kingdom for Keflings alike.


A Twitterview with the Brothers Minotti
By Alex R. Cronk-Young
Alex continues his mix-up of the Twitterview format by conducting an interview with both Minotti brothers, or, as James DeRosa would say, the Super Minotti Brothers. They share similar interests, host game podcasts together…and have a third, mysterious brother (who may be imaginary).