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I retextured (and remodeled a bit) my previously posted Xbox 360 S 3D model, and turned it into the limited edition Halo: Reach one. Looks kinda neat, I think.  : ) 

 

Xbox 360 S LE Halo: Reach 3D Model

 

It's a low polygon model (more or less 2800 poly) in which most of the detail is texture based.

Cheers!