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I've hollered about the greatness of 3D on numerous Mobcasts, and now I'm proud to say that I'm officially part of the 3D revolution. This weekend I was somehow able to talk my wife into shelling out the cash for a 3D TV. Now, let me be clear: I don't have to get permission to buy my own toys, but in this case I had to convince her that our lives would benefit greatly with an extra dimension, because she's the one who makes most of the cash these days.
OK, so now that we know who wears the pants in my marriage, let's get on to the games.
I've only had the TV since Friday, so I haven't had much of an opportunity to play a whole lot. I have tried a few games, and for the most part, I'm impressed, but not blown away. The MotorStorm: Pacific Rift demo looks fantastic – I had a hard time staying on course because I was distracted by the pretty scenery. Crashes are especially awesome; a good thing since it's so easy to do. I'm not so sure that it makes the racing better, but you sure as heck notice the difference.
Thanks to a post on Penny Arcade last week, I knew that Tumble not only is in 3D, but it makes use of the PlayStation Move, as well. I only put a few minutes into this puzzler, but I can say that motion-controls and 3D are the perfect way to experience the game. Hopefully it gets a little more exciting, because stacking blocks…well, it's boring.
MLB 10 was the next game I checked out, and to my surprise, it was the least impressive of the bunch. I say it's a surprise because I strongly believe that sports games will benefit the most from 3D. I still think that's true, but it's not the case here. Perhaps it was the slow pace of play, the relative lack of movement, or a so-so conversion; whatever the case, it didn't blow me away. It also might have been the back-to-back homers I gave up to the Yankees. Stupid Yankees.
The TV has a built-in 2D-to-3D conversion feature, which I tried out on TRON Evolution for the Xbox 360 (The PS3 version supports 3D, but sadly I didn't get a copy to review). The results were mixed. The conversion certainly worked – better than I had expected, in fact – but it didn't add a whole lot to the experience.
While I could clearly see that some things were on different planes, it was a bit random as to what was affected by the effect. The result was that some jumps were difficult to judge because they looked closer or further than they really were. It's kind of tough to explain, but suffice it to say, I didn't play pseudo-3D for long. I'm sure it will be more useful with other games, so I'll try out some more to see how it goes.
So that's about it for my initial impressions of 3D gaming. They're not quite as glowing as I had expected them to be, but my time has been limited. I do think that it's great technology and I look forward to seeing what developers will do with this new toy.
Any one else out there have a 3D TV? If so, what are your thoughts? Any games you recommend?