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Due to our Community Awards preempting our normal Saturday Community Spotlights, we have a little catching up to do. Sit back and get comfortable because here are some of the best Mobfeed articles that didn’t quite make the front page.
The ultimate Xbox music playlist
By Jonathan Oyama
Do you use custom soundtracks? I sure don’t! After Jonathan’s article of this seldom-discussed feature, I might just take the plunge.
My day with the Nintendo 3DS
By Jacob Dunn
Jacob was lucky enough to check out the Nintendo 3DS prior to release. Nintendo, of course, was kind enough to temper that good fortune with live-action recreation of the announced games. I guess the only thing more real than 3D is bad cosplay.
Is the Stalker series in poor taste?
By Joe Tetlow
Does the representation of real-world tragedies in fantasy and science-fiction storytelling compromise the seriousness of their consequences? Joe tackles this very interesting question in this thoughtful article. Do you know what doesn’t taste poor? Potatoes from the Chernobyl region — they come already deep-fried. (And that, my friends, is in poor taste.)
My local video game store
By Sean Lefebvre
Are small, independently owned game stores, such as the one in this tribute by Sean, on the way out? That may be — it’s hard to argue with the almighty Gamestop. I do believe, however, that the clever and insightful business person can make any small enterprise work. Here’s to hoping that these independent stores are run by people as smart as they are passionate.
The failure of character in Red Dead Redemption
By L.J. Chandler
Man alive, the Red Dead Redemption fallout is chugging along! L.J. takes Red Dead Redemption’s use of characters, an element of the game that has received near-universal praise, to task. Good on him. I completely disagree with him, of course, but it’s nice to see some in-depth discussion about one of my all-time favorite games.
Coming Soon! The reckoning! 2010 edition
By Karli Winata
Do you like numbers? Sure you do! Karli has a whole heaping mess of numbers with some pretty interesting commentary. What strikes me most is that we complain about all the first-person shooters flooding the market, but Karli’s stats reveal that mini-collections outstrip the FPS genre by two-and-a-half to one. I guess we’re just numb to Wii releases.
Linear games are not a sin, and we need more of them
By Patrick Stafford
Here, Patrick argues that linearity is a quality that will never leave video games, and that the medium needs it. I tend to agree: Music, movies, and books are all pretty linear, and they’ve had a good run.
Half-Life for (nearly) half my life
By Chris Cosmo Ross
It took Chris half of his life to beat the original Half-Life. I do him one better — I’ve been playing Super Mario Bros. for 76.67% of my life and I still haven’t beaten it.