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The Game Developers Conference is taking over San Francisco's Moscone Center this week, and Bitmob's Dan Hsu, Demian Linn, Brett Bates, Rus McLaughlin, and Omri Petitte will be on hand to provide the blow-by-blow. Look for our in-depth analyses on the latest games and most interesting panels on the front page, along quick impressions pushed straight to the Mobfeed.
But if you want to be sure you catch all of our GDC coverage, this is the place to be. We'll be updating this hub throughout the week with GDC stories from both staff and community members.
We're looking forward to providing you with some awesome GDC-related content over the course of the week, so be sure to bookmark this page!
GDC 2011: Three things you do in Shoot Many Robots besides shoot…many robots – Brett Bates
GDC 2011: The best* quotes of the show – Demian Linn
GDC 2011 roundup: What stuck with us – Staff
GDC 2011: Teamwork matters in SOCOM 4's Bomb Squad – Rus McLaughlin
Mobcast 95: Insomniac invades! – Brett Bates
GDC 2011: The distinctive automated movement of Hybrid – Omri Petitte
GDC 2011: The Darkness 2's Darkling is a crude companion – Omri Petitte
Tinkle Popo's Dream Land – Mike Minotti
GDC 2011: Beating up angels with style in El Shaddai – Rus McLaughlin
GDC 2011: Dealing with death in El Shaddai and Swarm – Brett Bates
GDC 2011: I see old people – Ryan Perez
GDC 2011: Crysis 2 multiplayer…now in 3D – Rus McLaughlin
From the vault: Pac-Man design docs – Demian Linn
GDC 2011: Debunking Dead Island – Rus McLaughlin
GDC 2011: User-generated missions surge into Infamous 2 – Omri Petitte
GDC 2011 – PixelJunk Shooter 2: Saving scientists for sport – Brett Bates
The best three new features of Batman: Arkham City – Omri Petitte
Gears of War 3: Meet the new weapons (with strategy tips from Cliff Bleszinski) – Dan "Shoe" Hsu