This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.
The Bitmob community brought its "A" game in the month of February. You didn't shy away from big issues, you provided in-depth analysis and astute criticism, and you shared personal stories that resonated with all of us.
To top it off, we've got a diverse cast in this Big 10, including old favorites and brand-new faces. Welcome, all. We hope you stay a long time — and your readers do, too.
Here are the most-read community stories from February 2011:
10. Quality content matters: Why restricting press passes to E3 2011 is a good thing by Dennis Scimeca
9. Duke Nukem Eventually: Disappointment by the numbers by Thinila Bandara
8. World of Warcraft helped me kick my gaming addiction by Chris Winters
7. Spent: Can you survive a month on $1,000? by Winson Shuen
6. 10 reasons why PC gaming is in the gutter by Rick Knight
Hit the jump for the rest of February's list.
5. How fighting games induce practice, study, and an appreciation of strategy by Kenny Yeager
4. Smithsonian ends games-as-art debate by Matt Polen
3. Don't be a dickwolf at PAX East by Dennis Scimeca
2. The hypersexualization of women damages in-game storytelling by Patrick Stafford
1. 5 reasons BioShock Infinite should excite you by Jack Wilde
Do you want to be on next month's list? Here are some tips:
Catchy titles: A great one goes a long way — you'd be amazed at how much this matters. If it doesn't draw people's attention, it doesn't matter how good your article is. You can easily double or triple your hits with a catchy and interesting title.
Format your articles: Short, concise paragraphs and pictures go a long way. Why don't you follow our writing tips column?
Encourage comments: Ask your readers to share their opinions.
Promote your work: Share your links via Twitter, Facebook, message boards, N4G, Reddit, and StumbleUpon.