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In the first blog, I dealt with M rated games being sold through parents to younger children. I brought the question up on how this should be handle so that cliché problems from certain groups don’t rant and wave about it and using unproven scientific facts to help with their argument.

One thing I was thinking of to help parents know what they are purchasing is that some stores or shops need to have a personal parent day. I know its easier for demo downloads but they might need some extra help and explaining of what is being shown in front of them. Now I believe it should be for parents who are hearing from the child who wants the game. With them showing up and playing it, they would receive a $5 coupon for that game if they decide to purchase it.

I don’t think enough information beside words and a one hour demo is enough. There has to be more hands on to the public. Parents who are concern about what their child play and views, just don’t want the negative influence that they think some games perceive.

Another solution is to allow more retail clerks to give information about M rated games. Yes, it is easily to speak about what the Mature rating stands for but some parents and consumers need to know what the game’s content is. If they want to buy Grand Theft Auto and they don’t know what GTA is all about, retail associates should be allowed to give some explanation (a summary for those who are really long winded). Reason being is that some consumers might not get the full story from the child or the person who wants it. The parent might get a passable description but they might feel comfortable hearing from a associate who isn’t bias but fair, give some info and a little input before the sell of the game. It looks good for them and gamers in general.

I don’t want the age change because that doesn’t solve anything and I believe 17+ teenagers (who can at least be responsible and respectful) should be allowed to play and purchase them. They should be the ones who can show that they can handle the material than just “it’s cool cause you blow up stuff” or “my friends have it so I need to have it” logic.

In the final blog, I will discuss if M Rated games will truly have a mature audience who will see if the Mature market has evolve.