This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.
We're a little late on February's Big 10…but we figured you're probably all so busy shooting Reapers with Commander Shepard that you wouldn't mind. (Yes, Garrus, I'm on my way — just let me finish this first!)
Anyway, we've got a stellar list for you this month. Our authors are a mix of relative Bitmob rookies and long-time site stalwarts. They've covered a diverse range of current topics and delved into excellent analysis and criticism. Also, Donkey Konga is involved. So, you know, there's that.
Here are the most-read community stories for February 2012:
10. Why good writing won't save games by Steven Sukkau
9. Sexism in portrayals of video-game characters by Stephen Crane
8. Buying games on release day might be a bad idea by Kahlief Adams
7. Developers need to stop recycling game experiences by Winson Shuen
6. How many 160ths of the way are you through Final Fantasy 13-2? by Robert Wiesehan
5. Shame is plastic: 6 gaming accessories of dubious quality by André Bardin
4. Why I hate L.A. Noire's protagonist, Cole Phelps by Nick Kummert
3. Download these 5 PSP games onto your PlayStation Vita by Tristan Damen
2. Role-playing games are perfect for iOS by Daniel Sims
1. BioWare provides a compelling argument to buy Mass Effect 3 used by Matthew Anfuso
Do you want to be on next month's list? Here are some tips:
Catchy headlines: A great one goes a long way — you'd be amazed at how much this matters. If it doesn't draw people's attention, it doesn't matter how good your article is. You can easily double or triple your hits with a catchy and interesting headline.
Format your articles: Short, concise paragraphs and pictures go a long way. Check out our writing tips column, too.
Encourage comments: Ask your readers to share their opinions.
Promote your work: Share your links via Twitter, Facebook, message boards, N4G, Reddit, Raptr, and StumbleUpon.