The Ripleys are one of the most unluckiest families in history. Ellen Ripley had to fight the xenomorphs not once, not twice, but four times in the Alien films. In publisher Sega’s Alien: Isolation, that responsibility falls on her daughter, Amanda Ripley.
Messing with science fiction royalty is risky, but developer The Creative Assembly sounds like it’s up to the task. At a recent press event for the survival-horror game (coming out Oct. 7 for PC, PlayStation 4, and Xbox One), GamesBeat spoke with writer Will Porter to find out why the studio decided to cast Amanda in the lead and not a brand new character.
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Amanda is very much a part of that lo-fi aesthetic: You can see her “old style” sneakers if you point the camera to the floor, or catch a glimpse of her antique watch when she climbs up ladders. But it was hard to get a sense of what kind of person she was from just playing Sega’s new demo. She had a few short conversations with the members of her crew via radio, but those were mostly about her objectives.
According to Porter, she has a lot of her mother’s traits.
“She’s a Ripley. She’s very no-nonsense. She doesn’t take much crap,” he said. “She doesn’t allow other people to do stuff for her; she’s very go-getting. She will take control of situations and she’s very resourceful. Not only do we show that through the plot and the voice acting — we’re very happy with the actress we’ve got doing her — but it’s also through a lot of how the game works: the crafting, the way the player can play with the A.I. systems around her, adapting to situations that give her that extra chance of survival.”
Speaking of survival, Amanda might just make it out of Alien: Isolation alive if a certain character from Aliens (which took place 57 years after the first movie) is telling the truth. In a deleted scene (embedded below), Weyland-Yutani employee Carter Burke tells Ellen that the company was able to find her daughter, but she had already passed away by the time Ellen woke up from stasis. The Creative Assembly is obviously aware of that scene, but Porter seems to imply that the real circumstances surrounding Amanda’s death is still up in the air.
“The basic thinking is … we’re operating on our own little section of the universe,” he said. “But at the same time … both Weyland-Yutani and Burke are unsympathetic characters with other motivations. We are bringing that [scene] slightly into question. But we are just focusing on that little bit of time that we’re dealing with.”
[youtube http://youtu.be/GPItoMfPHLQ]