Family-game studio PlayFirst is giving more responsibilities to one of the developers that created 1993’s violent first-person shooter Doom for PC.

The developer revealed today that it’s promoting Tom Hall to vice president of creative and to co-head of the entire studio. In these new positions, Hall will oversee the PlayFirst’s game design and art departments. He will also work closely with fellow co-head Becky Ann Hughes, who also acts as the company’s vice president of product and marketing.

“This was unexpected, humbling, and awesome all at once,” Hall told GamesBeat. “First off, it will help art and design really shine together, emboldening each other to make strong choices on both fronts. Beyond that, I want to work with the great folks here to move PlayFirst ahead in both design and company image.”

Hall first joined PlayFirst in April as creative director. He is a big fan of the company’s Diner Dash franchise of games that turn real-world jobs into arcade experiences. Since joining the company, Hall aided in the design of its adaptation of Cloudy with a Chance of Meatballs 2.

“Tom Hall is a natural creative leader,” PlayFirst chief executive officer Marco DeMiroz said in a statement. “He brings great energy and incredible design vision and skills to the team, and his promotion is a recognition of his major contributions to our success in a very short timeframe.”