Best grab your walking boots, as Dragon’s Dogma Online is going to be big.
In an interview with Famitsu magazine, the team behind Capcom’s upcoming free-to-play online role-playing sequel revealed that the game world will eventually grow to three times the size of the original single-player game. They also explained that Capcom nearly went with a subscription model for Dragon’s Dogma Online, before deciding to go free-to-play and open it up to more people, reports Siliconera.
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Dragon’s Dogma director Kento Kinoshita is also taking the helm on Dragon’s Dogma Online, with Minae Matsukawa acting as producer. Matsukawa previously produced the Nintendo DS hit Phoenix Wright: Ace Attorney and its sequel, Apollo Justice: Ace Attorney. Hiroyuki Kobayashi, the producer of the original game, is the executive producer on this project.
The team explained that Dragon’s Dogma Online will retain the essence of a proper Dragon’s Dogma game, but it contains a completely new story with no connections to other episodes. While the game world will originally be the same size as Dragon’s Dogma — which already felt pretty darn big, especially when you got lost at night — it will grow up to three times larger through expansions.
Players will put together a party of four in a game lobby — with either human companions or A.I. characters — before heading out into the world and taking on huge monsters. A sensible balance of characters will be essential for success.