See our updated post on this data.
We’ve updated to include data from Virtual World Management’s list, so the number is much bigger than we reported earlier]. In 2008, VentureBeat chronicled lots of game and virtual world fundings. Our updated list shows 93 game companies that raised more than $885.6 million worth of venture capital and angel funds. That’s nothing compared to the $4.1 billion that went into U.S. deals for clean tech, according to the National Venture Capital Association. But it’s certainly a big chunk of the $2 billion that went into 407 media and entertainment companies in 2008. It’s probably one of the biggest years for venture investment in video game companies. Many of these companies may shut down because of the recession. In fact, Sun Inc. filed for bankruptcy. But the successful ones will create revenues, profits and jobs in the years ahead. We’ve ranked them here in order of the amount of money raised and linked to our coverage of them. Fundings where the amounts weren’t made public are listed at the end. If you’ve heard of others, please note in the comments and we’ll add to the list.
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3. Trion World Network — $70 million for online multiplayer server games. (The company is working with the Sci-Fi channel on an episodic online game that ties into a TV show and has other titles in the works too.)
4. Real Time Worlds — $50 million for online games such as All Points Bulletin
5. Turbine, maker of the Lord of the Rings Online — $40 million for massively multiplayer online games
6. G10 online game company — $38 million from China’s The9
7. Zynga — $29 million for social games
8. GoFish — $22.9 million youth-oriented ad network with focus on virtual worlds
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9. PrimeSense — $20.4 million for gesture-control 3D cameras
10. Playfish — $17 million for social games
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11. GameDuell — $17 million for skill-based games
12. Playspan — $16.8 million for virtual goods platform
13. NGI Group — $15.7 million for Japanese virtual world
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14. Nurien Software — $15 million for fashion-oriented social online game
15. Social Gaming Network — $15 million for Facebook and other social games
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16. Ukash — $14.4 million for virtual world payment systems
17. Expresso Fitness — $14 million for its virtual cycling exercise bikes
18. Play Hard Sports — $13 million for casual online sports games
19. SouthPeak Interactive — $12.9 million for indie games
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20. Raptr — $12 million for gamer social network
21. Gaia Online — $11 million for casual massively multiplayer online game
22. ICG — $10 million for casual massively multiplayer online game
23. Unisfair — $10 million for virtual events
24. Challenge Games — $10 million for web-based online role-playing and sports games
25. FooMojo — $9.9 million for virtual pets
26. World Golf Tour — double-digit millions for golf simulation
27. Bigfoot Networks — $8.75 million for game networking hardware
28. Crispy Gamer — $8.25 million for irreverent game news and reviews site
29. Grockit — $8 million for online learning game
30. ON24 — $8 million for virtual events
31. Heatwave Interactive — $7.5 million to improve online game production
32. Riot Games — $7 million for quick-hit online games
33. Playlogic — $7 million for indie games
34. Monte Cristo Games — $7 million for mirror world online game
35. Six Degrees Games gets $7 million for kids sports games
36. EveryScape — $7 million for mirror world
37. Kadoink — $7 million middleware for virtual worlds
38. Metaplace — $6.7 million for web-based virtual world
39. Gizmoz — $6.5 million for avatar-based social network
40. iOpener — $6 million for mixed reality racing
41. Conduit Labs — $5.5 million; reveals LoudCrowd
42. Novint — $5.2 million for user-interface peripherals
43. Robotgalaxy — $5 million for virtual world
44. Ngmoco — $5 million for iPhone games; makes a splash with its game launches
45. Hollywood Interactive — $5 million for site with celebrity-oriented games for women
46. RocketOn — $5 million for parallel web games and social network
47. IGA Worldwide — $5 million for in-game advertising
48. Popjax — $4.7 million for web quiz show games
49. Sparkplay Media — $4.5 million for 3-D browser-based games
50. Twofish — $4.5 million for virtual goods business
51. IGG — $4.5 million for massively multiplayer online game
52. Playdo — $4.3 million for kids virtual world
53. Sparkplay Media — $4.25 million massively multiplayer online game with social network
54. Webcarzz — $4 million for online car racing game world for boys
55. Machinima — $3.85 million for game fan videos
56. FlowPlay — $3.7 million for teen games
57. Wix — $3.5 million for Flash-based virtual world
58. Three Rings — $3.5 million for online virtual-goods based games
59. Fluid Entertainment — $3.2 million for kids’ online games
60. C3L3B — $3 million for casual games
61. Kongregate — $3 million for user-generated games site.
62. GamerDNA — $3 million for social networking game site
63. Lumos Labs — $3 million for brain games
64. WeGame — $3 million for game fan videos site
65. Playfish — $3 million for social gaming
66. Seasky — $3 million for virtual world development
67. Taatu — $2.6 million for teen and young adult virtual world
68. Mpowerplayer — $2.5 million for mobile gaming
69. Alamofire — $2 million for casual games
70. Fixate — $2 million for virtual characters
71. Akoha — $1.9 million for social games
72. Simmersion — $1.9 million for Mycosm virtual world
73. Sun — $1.8 million for virtual world development (filed for bankruptcy)
74. Ball-it — $1.5 million for game-interface technology
75. Gamook — $1.5 million for online games
76. Shidonni — $1.5 million; launches drawing site for kids
77. Virtual Tweens — $1 million for green virtual world for kids
78. Casual Collective — $1 million and launches Flash games
79. Dizzywood — $1 million for kids’ online games
80. 8D — $1 milion for online fantasy world
81. Rebel Monkey — $1 million for casual games
82. Numedeon — $1 million for Whyville and SportsBlox games
83. Handipoints — $800,000 for kid-based virtual world
84. Chapatiz — $530,000 for virtual world development
85. Second Interest — $500,000 for virtual world development
86. Worlds.com — $481,000 for virtual world development
87. Metaverse Mod Squad — $200,000 for virtual world technology
88. Sabi spins out of Microsoft to do educational games that bring drawings to life
89. MindFuse raises money for online massively multiplayer online games
90. Digini raises undisclosed amount for game-creation tools
91. OGPlanet of Korea raises undisclosed amount for online game importing
92. Meteor Games is started by Neopets founders to create new online gaming world
93. Yoowalk — undisclosed amount for 3D web venture
Please check out our link to VentureBeat’s inaugural game conference, GamesBeat 09, on March 24.
Also, see our top 20 game stories of 2008.
The top 10 iPhone games of 2008.
The 10 most-anticipated games of 2009.
And Dean’s top 10 picks of the holiday season.
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