The British are coming … to Google’s new Daydream virtual reality platform for mobile.
U.K.-based developer/publisher nDreams said today that it’s working on two original, unannounced games for Daydream, which Google teased at its I/O event in Mountain View, California. Billing itself as Britain’s largest VR house, nDream’s first apps are important to help the giant Android and search company establish itself in the mobile VR market and compete against Samsung’s Gear headset. And when you add up the potential for VR — $30 billion by 2020 on all platforms, advisory firm Digi-Capital forecasts — it’s clear how important getting quality experiences on a new system is to Google.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":1954717,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"dev,games,media,mobile,","session":"D"}']In addition to the two unannounced games, the VR studio is working on The Assembly for PlayStation VR, HTC Vive, and Oculus Rift, and it’s crafting Gunner and Perfect Beach for the Samsung Gear.
“I’m thrilled that nDreams is one of the first studios to support Daydream. With this new platform’s announcement, it’s that much easier to envisage a time where everyone always has access to high quality mobile VR entertainment, and it’s exciting to be collaborating with Google on that ambition,” nDream CEO and founder Patrick O’Luanaigh said in a canned statement.
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O’Luanaigh is a former creative director at Codemasters and Edios, shipping games such as Tomb Raider: Legend and Hitman: Bloody Money.
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