Skip to main content [aditude-amp id="stickyleaderboard" targeting='{"env":"staging","page_type":"article","post_id":1773697,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"A"}']

Here’s what the starter Pokémon look like in Epic’s Unreal graphics engine

Charmander is made of so many polygons!

Image Credit: YouTube: Cryzenx

Nintendo has never made a real, core Pokémon for one of its home consoles, so we’ve never seen what the series would look like if it were running on a modern graphics engine. But thanks to the Unreal Engine, we have an idea.

YouTube user CryZenx has put together a demonstration of what the Pokémon Charmander would look like if he were running around a highly detailed field. He even runs into his buddies, Bulbasaur and Squirtle. This is a bare-bones demo, and it really only ports Pokémon models into an existing Unreal environment, but it still gives you an idea of what a fully realized HD Pokémon game might look like.

[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":1773697,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"A"}']

Check it out:

If this looks familiar, that’s because it comes from the same guy who put together the Sonic, Mario, and Zelda Unreal demos. Go ahead and check those out below: