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Introducing our first speakers and theme for GamesBeat 2016: The Platform Awakens

Terranea in Rancho Palos Verdes.

Image Credit: Terranea

We just finished our GamesBeat Summit 2016 event, and we were pleased with how that went. Now we’re happy to announce today that GamesBeat 2016 will use as its theme “The Platform Awakens: A new hope for the game industry.” We’ve also got our first batch of speakers.

This is our first GamesBeat event that is heading south to Los Angeles. And it’s going to have a new one-day preamble, our AR/VR day, to focus on the excitement of augmented reality and virtual reality games and entertainment. That’s August 1, and it leads into our traditional GamesBeat fare.

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Our ninth annual GamesBeat event takes place at the Terranea Resort on August 1 to August 3 in Rancho Palos Verdes, California. The resort is on the beautiful Pacific Ocean and offers some awesome amenities, like a spa and golf. You can register for the event here.

GamesBeat 2016 brings together top execs, investors, analysts, and entrepreneurs from the hottest companies to explore the gaming industry’s latest trends, growth opportunities, technical directions, and newest monetization opportunities.

Our first speakers for Gamesbeat 2016

Above: Kevin Chou, CEO of Kabam

Image Credit: Kabam

Kevin Chou, CEO of Kabam

Chou runs Kabam, a maker of free-to-play mobile games such as Marvel: Contest of Champions. He cofounded a company in 2006 that morphed into Kabam in 2009. And since that time, he has navigated the difficult currents of the ultra-competitive game industry. By 2014, Kabam had grown to hundreds of employees and more than $400 million in revenue, with a valuation in excess of $1 billion. More recently, Chou has tried to take the lead in disruption, and he has focused Kabam around fewer, bigger games. He has secured licenses with Hollywood studios such as Disney, Lionsgate, MGM, NBCUniversal, Paramount, and Warner Brothers for games based on some of the world’s most beloved movie franchises.

Last year, Chou launched a multipartner effort to take Marvel: Contest of Champions into the Chinese market. And most recently, Marvel: Contest of Champions hit the No. 1 game in downloads in China.

Above: Roy Taylor, corporate vice president of alliances at AMD.

Image Credit: AMD

Roy Taylor, corporate vice president of alliances at AMD

Taylor is a seasoned veteran of the video game and semiconductor industries. He is currently an expert in AMD’s relations with major retailers and specialty retailers, and he’s an advocate for gaming content and VR that runs on AMD platforms. He previously held senior positions at Rightware, MasterIMage 3D, and Nvidia.

Above: Jason Rubin, head of studios at Oculus

Image Credit: Oculus

Jason Rubin, head of Oculus Studios

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Rubin runs the team at Facebook’s Oculus division that creates, funds, and works with developers to build first party games and experiences for the Oculus Rift VR headset and the Samsung Gear VR. Rubin’s job is to create exciting entertainment that will draw consumers to the new platforms.

A 30-year veteran of game development, Rubin was the cofounder of Naughty Dog, where he created the hit games Crash Bandicoot and Jak & Daxter. He also cofounded the media mashup tool Fleeter, which he sold to Fox Interactive, and he was president of THQ. He spoke at GamesBeat 2015 about how VR is the toughest learning curve in games.

Peter Levin, president of Lionsgate Interactive Ventures & Games

Levin joined Lionsgate as president of interactive ventures and games in 2014. He is responsible for expanding Lionsgate’s content creation into video games and other interactive ventures, including incubation of new properties, investment in existing games and digital media vehicles and leveraging Lionsgate’s franchises and other branded properties into the gaming space.

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It’s no accident that Lionsgate has announced a bunch of game-related deals, such as planting the seeds for an esports TV show and backing Hong Kong game studio Fifth Journey. He has been a frequent speaker at our GamesBeat events.

Above: Chris Fralic, partner at First Round Capital

Image Credit: First Round Capital

Chris Fralic, partner at First Round Capital

Chris Fralic joined First Round Capital in its New York office in 2006. He has focused on investment areas such as advertising, marketing technology, social/mobile, e-commerce, travel, gaming, and connected devices. He has worked with acquired companies such as Flurry (Yahoo!), Invite Media (Google), and Demdex (Adobe). And he is currently working with game companies that include Beyond Games, Mobcrush, and Roblox.

Above: Geoff Keighley tells The Game Awards crowd why Hideo Kojima couldn’t come.

Image Credit: The Game Awards

Our confirmed moderators include Geoff Keighley, game broadcaster and host of the Game Awards

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Keighley is a seasoned game broadcaster and host of The Game Awards. The event last December drew 2.3 million viewers for a two-hour awards show. Keighley came to our event a year ago and interviewed Jason Rubin of Oculus Studios. He has been writing about games since he was 13.

And Martin Rae, president of the Academy of Interactive Arts & Sciences

Above: Martin Rae of AIAS

Image Credit: AIAS

Rae runs the professional academy of game industry peers that stages the annual DICE. Summit and the DICE Awards in Las Vegas each year. He has been the head of the nonprofit since 2010 and is a champion of the game industry. Rae has traditionally hosted our panel on venture capital investments in games.

Who should attend?

This event is specifically designed for gaming executives, investors, developers, and entrepreneurs. Here’s our link to stories from last year’s event. 2015 was all about the Game of Thrones, or the battle among game companies for supremacy. At our recent GamesBeat Summit, we focused on the underdogs of gaming. This summer, we have a bit of a fixation on Star Wars. Our theme is a nod to that and to the fact that gaming has a lot of new platforms arising.

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Mobile has become ascendant as the largest game platform, with more than a billion users. But there are new platforms coming in the console market (hi, Nintendo) as well as virtual reality and augmented reality. The mobile, console, and PC platforms will see new innovations in game technology this year, and we’ll be talking about all of them.

Our advisory board for this event includes: 

  • Michael Chang, senior vice president of corporate development at NCSoft West
  • Greg Essig, head of business development at Mobcrush
  • Megan Gaiser, senior creative leader and strategist; principal at Contagious Creativity
  • Perrin Kaplan, principal at Zebra Partners
  • Ophir Lupu, head of games at United Talent Agency
  • Wanda Meloni, executive director at the Open Gaming Alliance
  • Ali Moiz, CEO at Vulcun
  • Maarten Noyons, CEO of the International Mobile Gaming Awards
  • Ian Sharpe, CEO of Azubu
  • Mike Vorhaus, president of Magid Advisors
  • Sunny Dhillon, partner at Signia Venture Partners

For general event information, please contact events@venturebeat.com and reference “GamesBeat”

For sponsorship information please click here, and a member of our sales team will contact you.

If you are interested in volunteering at GamesBeat, please apply here

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