The PlayStation has LittleBigPlanet for gamers that love to create, and now Xbox has Project Spark. To show off that game’s cross-platform creation capabilities, Microsoft closed out its Build 2013 developer conference today with an in-depth demonstration of Project Spark in action.
Project Spark is a digital canvas that has you using a controller, the Kinect, a mouse, or a touchscreen to design games that are immediately playable. It is due out this year for Xbox One, Xbox 360, and Windows 8.
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Since this demo was all about Microsoft’s dedication to cross-platform support, they didn’t stop at that point.
Next, McCarthy had the developer make some changes to the level using a Windows 8 tablet running the SmartGlass app that connects tablets to the Xbox console. After around a minute in the tablet, the developer was able to change the game from a controller-based title to a touch-enabled game.
Build is Microsoft’s developer-facing show, so it’s obvious that it wants to inspire studios to use its services in a similar manner. The software company is putting a lot of effort into its ecosystem, and Project Spark is a good example of something that takes full advantage of it.