Minecraft – Pocket Edition will be scaled down compared to its PC counterpart. It won’t feature the game’s popular Survival Mode, but it will allow players to invite others to the worlds they create through a local wireless network. It will also feature randomized worlds, 36 different kinds of blocks to build with, and the ability to save multiplayer worlds on your phone.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":354043,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"C"}']Earlier this month, Minecraft creator Markus Persson revealed the game had reached over 4 million copies sold on the PC – while still in its beta testing phase. It sold over 500,000 while still in its alpha phase of development back in October 2010 and won numerous awards, including “Users Choice: Best Indie Game of the Year” from video entertainment network Machinima.
The iOS launch coincides with this weekend’s MineCon event in Las Vegas, where developer Mojang and its fans will celebrate the game’s official launch on the PC.
Minecraft – Pocket Edition will cost $6.99 and will be compatible with iPhone, iPod touch and iPad devices. It will require iOS 4.3 or later.
An Xbox 360 version of Minecraft is also in production and is set to launch sometime in 2012.