In a breaking report, Blizzard announced today that its programming team will no longer refer to themselves as developers, opting for the name "fungineers" instead.
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The Legend of Zelda: Skyward Sword holds 50 to 100 hours of gameplay. At the Tokyo Game Show, Nintendo's Shigeru Miyamoto revealed that, should players leave no stone unturned and no Rupee uncollected, game time could amass to…well, sky-high levels. Unless, of course, you found a way to Bombchu surf through everything. The Legend of Zelda: Skyward Sword comes out on November 20 for the Wii. [Wired]
The oft-bemoaned remake of real-time strategy classic Syndicate had its sights set on the first-person shooter genre since the beginning. "It was always going to be an FPS," game director Neil McEwan said. "The original nub of the idea was to take that viewpoint from the original game and zoom into the Agent's head, and play that part. A closer experience — to become one of those Agents." Since the only thing that mattered in the original Syndicate was obviously the camera angle, this calls for a public rumpus until developer Starbreeze caves…right? [Official Xbox Magazine]
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