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News Blips: The Witcher 2 piracy, Skyrim jumps past BF3 on XBL, South Park RPG, and more

News Blips: The Witcher 2 piracy, Skyrim jumps past BF3 on XBL, South Park RPG, and more

The Witcher 2: Assassins of Kings publisher CD Projekt's advocacy against digital rights managment systems apparently involves a shrug of unconcern toward the skull and crossbones. Or maybe it's because it knows nothing should stand in the way of a teenage boy's unwavering desires to view sexy cutscenes.

News Blips:

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Around 4.5 million pirates made off with The Witcher 2. In an interview with PC Gamer, CD Projekt co-founder Marcin Iwiński produced the estimation after factoring concurrent downloads on torrent websites, which is probably the industry equivalent of Googling your own name.

The Elder Scrolls 5: Skyrim Fus Ro Dahs Battlefield 3 off third place as the most-played game on Xbox Live. XBL Director of Programming Larry "Major Nelson" Hryb's unique-user list for the week of November 21 reveals a strong presence for Bethesda's role-playing epic, but drinking dragons' milkshake and butting into the lives of complete strangers as a wandering hobo/hero ostensibly isn't enough to unseat still-reigning champions Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops.

Jesuth Chrith: A South Park RPG is in the works at Obsidian Entertainment. Show co-creators Matt Stone and Trey Parker will lend their voices and writing talent to the "full-scale" adventure in Colorado's sleepy mountain town, where players assume the role of a new kid in town who must make friends and fend off "threats" such as dragons, Satan, and Manbearpig — essentially, childhood in a nutshell. Publisher THQ hopes for a release in the second half of 2012 for the Xbox 360, PS3, and PC.

Wedbush Morgan analyst Michael Pachter predicts a bigger slice of the Star Wars: The Old Republic pie for publisher EA. "My best guess is that they will attract 1.5 million subscribers paying around $15 a month, so they should generate around $270 million in revenue," he told Eurogamer. "If LucasArts gets 35 percent and if EA incurs around 35 percent in operating expenses, they make 30 percent, or around $80 million per year, in profit. That's not bad." Preparations are presumably underway at EA's headquarters for an "In your face, Kotick" marquee across the Goodyear blimp when the massively multiplayer game launches for the PC on December 20.


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