GamesBeat: It’s a lot of MOBAs and a lot of shooters. Do you think we’ll see fighting games and sports games?

Sood: Yeah. There are actually tournaments doing Street Fighter and games like that. I do see it happening. FIFA is huge in Europe. The issue with FIFA is it’s one-on-one play. It’s harder to put odds on that. There are other ways we can do it, but for the moment, it’s MOBAs and FPS. It’s rapidly emerging now. There’s more and more interest. Big brands are already in, and they’ll start to get bigger in their placements. Companies like Coke, Red Bull, Razer, these are companies that have been in for a long time. Razer especially has been in there since the beginning. It’s always been consistent. HP revived their gaming products, the Voodoo Omen. They just launched a new Omen notebook, a beautiful notebook. They’re going heavy on investing in gaming again. Even Lenovo is investing in gaming. Dell is still going with Alienware. All of these guys are trying to get back in because it seems to be exploding again. We’ll see where it goes.

GamesBeat: Do you see any pushback from developers about this system?

Sood: No. That’s a good question. If you look at what developers really care about, they care about their community first and foremost. If it’s good for the community it’s good for them. When you look at trends in esports — the reason it wasn’t as big before was because you’d go to an arena, and you might get a sold-out arena somewhere in South Korea or something. I went to an event here in San Jose at the Shark Tank and there were maybe 10,000 to 15,000 people in the arena. Pretty cool. We’re sitting in the stands watching the game. It’s a big, elaborate game-show type environment for the people watching. But the most interesting part is the fact that 300,000 people are watching online around the world. They’re all super engaged.

So when you look at that and you think, if I’m a game publisher, how amazing is that, that I can get exposure from not just players, but spectators, people who are watching the game — 40 percent of the people who watched esports last year don’t even play these games that much. They just watch. They enjoy it. For publishers, if we can help increase engagement through betting, that’s a big thing for them. There hasn’t been a lot of pushback. It’s like the NFL or the NBA. They have their own opinions on it, but they’re not pushing back against people betting on their product. It just increases the adrenaline and the enjoyment of watching the game.

Professional Dota 2 player HYHY in the documentary 'Free to Play' about the competitive scene.

Above: Professional Dota 2 player HYHY in the documentary ‘Free to Play’ about the competitive scene.

Image Credit: Valve

GamesBeat: I assume you’ve looked into the esports trend a lot generally. Are there any signs that this could just be a fad, or are the signs saying this is a growing part of the reality around gaming, with the technology we have now?

Sood: Esports has been around a long time. It’s been growing and growing year on year. It’s anything but a fad at this point. It’s a potentially multi-billion-dollar industry. It’s a generational thing. You have these pundits always talking about how the living room is dying. They come up with all these theories as to why it’s dying. There’s really one reason. It’s because a new generation of kids are in their rooms watching YouTube, watching Twitch, watching their favorite gamers stream and playing a lot of games. They do everything on their PCs or on their iPads or whatever. And they watch a lot of esports. If you get involved in what your kids are doing, you’ll probably see there’s a thing happening here. What’ll happen is, as this generation gets older, they’ll continue to watch, and younger folks will come in to make it more of a mainstream thing at that point. It’s an emerging industry. Probably in the next two to five years it’ll be much bigger and more mainstream.

GamesBeat: How about you? Do you play competitive games yourself?

Sood: Yep. I’m a hardcore League of Legends player. I play Counter-Strike too, but I’m a big League of Legends player. Everybody here plays games, except for our GM of finance and operations. We hired this guy because he’s incredibly smart. We’re weaning him onto games by getting him to play Hearthstone. But we all play games.

GamesBeat: Since you’ve worked at Voodoo before, I’m sure you had deep connections to the PC gaming community. It’s interesting how different it is now. It used to be about pushing graphical boundaries. Now the most popular games aren’t necessarily these graphical powerhouses anymore. They’re just fun free-to-play experiences.

Sood: It’s exactly that. They’re overall experiences. So how can you make the experience more enjoyable? I think Razer has done a good job cracking that nut. Logitech is coming back into the space. If you look at how Razer has built their business, they started with accessories. Now they’re refining their accessory model and they came up with laptops as a way to create a halo product for their portfolio. While everyone else was running away from gaming, Razer was doubling down and reinvesting. They ran away with the market. They have significant market share around the world, including China, with their devices. It’s pretty phenomenal. When you look at the premium notebook market, people are now jumping back in. They realize this was something they missed on and they have to get back in.

GamesBeat: It seems like 10 years ago, all you would hear is about how PC gaming is dying.

Sood: I always chuckled every time somebody said that.