The developer of Prey could be creating a new multiplayer experience powered by Shinra.
Cloud supercomputing gaming company Shinra Technologies announced today that it’s adding Madison, Wis.-based developer Human Head Studios to its prototype accelerator program. The studio behind shooter Prey and upcoming survival-horror Lost Within joins Camouflaj and Hardsuit Labs as the third developer working on Shinra’s patented cloud-based remote-rendering platform. The first details of Human Head’s Shinra-powered game will be revealed at the upcoming Electronic Entertainment Expo in June.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":1727887,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"C"}']Human Head cofounder and creative director Ted Halsted said in a statement that Shinra’s prototype program will enable the development of new ground-breaking gameplay, and called it a unique opportunity to showcase the studio’s talents. He notes that the team is passionate about multiplayer, which could be a hint at what the team is working on. Shinra’s Colin Willamson, director of partnerships, also teases that Human Head’s concept is “one that couldn’t be executed on any other platform.”
Shinra looks to offer nearly limitless processing power for gaming through its supercomputer-fueled cloud tech, which would allow developers to creative massive multiplayer worlds via remote rendering, and would need only a simple client to run. At the Game Developers Conference in March, the company showed a working demo that featured 20 miles of square space and more than 16,000 unique characters. But it needs developers to take its technologies and form them into something closer to commercial games. Its accelerator program works to encourage new game types and assist developers through the prototyping phase.