As many as four players can join together to play the four different mini games included in the CampFu world, said Margaret Wallace (pictured below), chief executive of Rebel Monkey. The company spent more than 18 months creating the Monkey Wrench game platform for CampFu.
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While Critter Smackdown is a free-for-all, Veg-Out — where players harvest and move crops — requires a lot of coordination. Teams can play against each other. While there are more than 200 kid virtual worlds in the works, Rebel Monkey thinks the cooperative component of its games makes it a unique play.
The game world will have premium subscriptions. But visitors can also play for free and pay for additional features as they need them. Rebel Monkey has developed its own virtual goods system to manage trading inside the world. Any purchases, though, go through a third-party purchasing system created by Fatfoogoo.
Part of the technical challenge was to create a game that players could play in a web browser with real-time (or live simultaneous play) multiplayer action. Wallace said that the company will make the application programming interface for Monkey Wrench available to third parties, who could make games to run inside CampFu. The API release will likely be in the second quarter. Monkey Wrench could also power other virtual worlds or games.
The platform uses Sun Labs’ Project Darkstar technology as the backbone for its security and scalability. Rebel Monkey’s chief technology officer is Jeff Kesselman, who invented Project Darkstar at Sun Microsystems.
Rebel Monkey was founded by Wallace and Nick Fortugno, creator of the popular Diner Dash casual game franchise, in 2007. The company has 30 employees and raised funding from Redpoint Ventures. Wallace said the company plans to raise a new round of money and hire a marketing chief now it has launched.
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Fortugno of Rebel Monkey will be on a panel on casual games at VentureBeat’s GamesBeat 09 conference on March 24 in San Francisco.
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