CAMPAIGN MISSIONS, HANDPRINTS, & UNLOCKABLES
Clear CASUAL difficulty or higher
Unlock: Custom Parts – Charge Shot 3
Clear NORMAL difficulty or higher
Unlock: Hydra Shotgun
Clear HELL difficulty
Unlock: Infinite Rocket Launcher
Clear CASUAL difficulty or higher without using herbs or Infinite Rocket Launcher
Unlock: Custom Parts – Auto Loader
Chapter 1: Clear Episodes 1-3
Unlock: Raid Mode stages 1-7
Unlock: Raid Mode character – Jill 1
Unlock: Raid Mode character – Chris 1
Unlock: Raid Mode character – Parker 1
Chapter 2: Clear Episodes 4-6
Unlock: Raid Mode stages 8-12
Unlock: New outfit
Note: As best I can tell, this did not unlock a new outfit or character, despite saying it would.
Chapter 3: Clear Episodes 7-9
Unlock: Raid Mode stages 13-17
Final Chapter: Clear Episodes 10-12
Unlock: Raid Mode stages 18-20
Unlock: Raid Mode bonus stage
Unlock: New Game+
Unlock: HELL difficulty in campaign
Researcher: Scan all enemies
Unlock: Custom Parts – Edge Runner 2
You have to scan every enemy in the game once with the Genesis. Note that some enemies can be scanned multiple times, but only scanning them once (they’ll still be green in Genesis view) is all you need to do. This will unlock during the final boss battle on Episode 12.
B.O.W. Hunter: Defeat 150 enemies
Unlock: Handgun PC356
If you want this fast, the first Snow Mountain stage with Chris and Jessica is a good spot to rack up easy Fenrir kills. Just die before you’ve killed them all and choose to continue; you’ll keep all your mission progress but start the stage over again with all of your original ammo and herbs.
Angry Fist: Land 10 fully charged physical attacks
Unlock: Custom Parts – Long Magazine 2
The earliest you can do this is on the “Comms Boss.” You’ll know it when you see it. By shooting the red canisters, you will stun the boss and can run up to do a melee attack. Holding the melee button until Jill winds up and automatically releases her most powerful attack, and that counts as one. You’ll have to die after the canisters are all gone, so this will take you at least three tries, maybe more if he catches you with his one-hit kill.
If you still need to finish off the previous mission as well, there is a steady stream of Oozes during this boss battle that can help you get the last of your 150 kills.
Dodge Master: Dodge 20 times
Unlock: Custom Parts – Bind 1
As soon as you’re able to dodge, find a lone Ooze and just dodge 20 times. You may get killed since you’re not familiar with dodging yet, and sometimes the Oozes will grab you instead of trying to melee attack you, but don’t worry–as long as you choose “continue,” your mission progress will not be lost.
It’s good to practice this anyway, since dodging is key to survival in Resident Evil Revelations.
Secret Sign 1: Scan 1 hidden hand print
Unlock: Green Herb
Secret Sign 15: Scan 15 hidden hand prints
Unlock: Rifle PSG1
Handprints are Revelations’ version of collectibles. They’re invisible unless you’re looking through the Genesis, but even then you won’t be notified if one is nearby like you will with other items.
The following is the nine handprints I found during my first playthrough. They’re listed in the order I found them, but may be accessible earlier/later as well.
- During episode two, when you’re able to explore the bridge, one handprint is on one of the windows looking out over the sea.
- Shortly after the bridge handprint, another can be found in the pool room. You’ll have to use the screwdriver on the access panel to get inside.
- During the “Comms Boss,” there is a handprint in the kitchen.
- In episode five, after playing as the two idiots you’ll be in control of Jill again and can find a handprint in the same room as the lift.
- On the snack vending machine in the Crew Quarters. This is near the start of the game so I may have missed it early on, but I found this as Jill, after the cutscene where Chris and Jessica leave to search for the second ship.
- After the first encounter with a Scarmiglione (enemy with a shield), the handprint is on the tank with the fish.
- Second time playing as Keith, the handprint is on the projector screen after being attacked by the hunters.
- Once the self-destruct sequence begins and you’re back as Jill, there’s a handprint over the Veltro Journal #2 in the first room you enter.
- Right before the final boss battle in chapter 12, the handprint is directly under the “throne.”