Once again, it’s time for some bouncy commentary from our socially engineered panel of experts!
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":728608,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"D"}']BEWBS! In an video game industry increasingly sensitive to gender issues, it’s just lucky we have a developer like Vanillaware to come along and remind us that we’re really all just pretending to be grown-ups. To wit: George Kamitani’s character designs in Dragon’s Crown, Vanillaware’s side-scrolling fantasy elf-em-up, which skip merrily past “exaggerated” and go straight to “daaaaammn.”
It’s not uncommon to see female video game characters with breasts larger than their heads, but Kamitani’s art style — along with Crown’s hyper-jiggling animations — still gave a jaded gaming community pause. Then, when Jason Schreier at Kotaku called it juvenile in a slightly juvenile way, Kamitani doubled down, lightly suggesting that anyone not sexually aroused by his ladies’ physics-defying anatomy was probably gay, and that was probably bad. He’s apologized since.
All that leaves us feeling confused, angry, and possibly a little horny. So what say you, panel of experts? Artistic license or license revoked?
Launch the gallery below for wisdom!