Tonight, the company is doing something about it by announcing a partnership with Madhouse, a major ad network in China, to drive the mobile marketing campaign in the world’s most populous country. If Helsinki-based Rovio can move fast into China, it can stop worrying so much about how much the Angry Birds game is being pirated there. Rovio made the announcement at the ChinaJoy 2011 conference in Shanghai.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":314263,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,mobile,","session":"D"}']Angry Birds has been downloaded more than 300 million times.
Shanghai-based Madhouse will put ads into Rovio’s games across China as a way to popularize and monetize the game across the country. Madhouse will place in-app banners and rich media ads into the game, and come up with fully customized marketing solutions that make sense in China. Advertisers on the Madhouse SmartMad ad network can now reach Angry Birds users as they play the game.
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Madhouse, founded in 2006, is an established mobile ad company with technology for intelligent networking. The company says it can reach 75 percent of all of China’s mobile internet users, which number around 900 million. Joshua Maa, chief executive of Madhouse, said that the partnership will likely attract the attention of brands that want to reach Angry Birds players.
Rovio figures it can hit 100 million downloads in China by the end of the year. Peter Vesterbacka (pictured right) said last week that Rovio’s game is the third-most-pirated brand in China, behind Disney and Hello Kitty.
[pictured: Wibe Wagemans of Rovio on left, George Donovan of Gogii Games in center, and Peter Vesterbacka of Rovio on right]
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