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Spair launches testing for its mobile cloud-gaming service

Spair launches testing for its mobile cloud-gaming service

Spair wants to help users buy a game once that works on any mobile operating system.

Spair

Chances are you already own a smartphone, and maybe you have a tablet as well. It’s possible that one is an Android and the other is an iOS device or Windows Phone. Having access to multiple mobile operating systems has its benefits, but it can get frustrating when you have to start repurchasing apps and games.

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That’s exactly the issue that Spair Mobile plans to address. The developer is hoping to offer an app on iOS, Android, and Windows Phone that enables individuals to purchase an app once that can then stream to any device running Spair. This means you pay once for a game that works on an iPhone and Windows Phone. Not only that, but the games run exactly the same, and developers only have to build the it once. With Spair’s cloud-gaming functionality, players can also save their progress in the cloud and pick up a game where they left it off on another handset.

Now, Spair is entering an early alpha-testing phase. The company is looking for developers, and signups are open now on its website.

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“We see a great desire to change things from developers,” Spair founder Tim Abdullaev told GamesBeat. “It proves that we are doing everything right.”

Abdullaev, who is 16 years old, says his company is working with more than 10 developers and around 30 games for these tests. He also says that the company wants to target anyone who has played Angry Birds with its final product.

“As far as I know, that’s more than a billion people,” said Abdullaev.

The young entrepreneur says his software can eliminate situations where people download games that don’t work on their less-powerful smartphones. It also could enable developers to code a game once and quickly distribute the same title on iOS, Windows Phone, and Android.

One question that is still in the air, however, is pricing for the individual apps.

“We are actively discussing the pricing issue,” said Abdullaev. “But pricing will be in full accordance with the average price in the competing markets.”

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Finally, Spair is essentially a competing game market. That’s something that Google, Apple, and Microsoft all forbid in their app stores. That means Spair will face an uphill battle in acquiring users even if it does get it’s technology fully working.

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