New players can avoid waiting times altogether by selecting a low population home for their freshly minted Star Wars hero. Electronic Arts has been ramping up the amount of game worlds quickly. Even during the busy evening hours on launch day, we were able to find several East and West coast servers with only a light load. But to play together with friends, game characters must reside on the same server, which is why the more heavily frequented destinations tend to attract even more players.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":368413,"post_type":"story","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"C"}']Electronic Arts must be pleased that the high popularity of The Old Republic was the biggest of its opening day issues. There were no major problems besides the waiting queues to report, in contrast to the bumpy launch of online shooter Battlefield 3 in October. The Old Republic has been well received so far, earning a 89 out of 100 score in our review of the early experience.
How do the server queues affect your playing habits? Are you patiently waiting in line or instead creating a new character on a low population galaxy far, far away?