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Torment: Tides of Numenera launches its Planescape-like role-playing world on February 28

Torment: Tides of Numenera

A screenshot of The Bloom in Torment: Tides of Numenera.

Image Credit: inXile Entertainment
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Developer Inxile Entertainment announced today that its anticipated role-playing game Torment: Tides of Numenera will come out on February 28 for PlayStation 4, Xbox One, and PC.

Tides of Numenera is one of most successful Kickstarter-funded projects in video game history, raising $4,188,927 in 2013. It is a spiritual successor to one of the most popular PC role-playing games, 1999’s Planscape: Torment. Tides of Numenara was originally scheduled for a late 2014 release date.

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Kickstarter has helped fund multiple role-playing games, including Inxile’s own Wasteland 2 and The Bard’s Tale IV, as well as other developer projects like Pillars of Eternity and the Divinity: Original Sin games. Inxile’s Wasteland 3 was recently funded on Kickstarter competitor Fig.

“Torment: Tides of Numenera is set one billion years in the future, using the science-fantasy setting created by pen and paper RPG luminary, Monte Cook [who created the original Planescape setting for Dungeons & Dragons and later the Numenara role-playing game],” Inxile detailed in a press release sent to GamesBeat. “Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique.”