Metal Gear Solid V: The Phantom Pain is as similar to as it is different from the rest of the Metal Gear Solid series.
After two decades of sneaking in mostly linear missions throughout the series’ myriad locales, The Phantom Pain’s open world is a positively overwhelming infiltration playground. Set primarily at the Angola-Zaire border in Africa and Northern Kabul, Afghanistan, Big Boss’s missions and overall journey is nothing short of epic, where you can spend over 100 hours playing it before reaching 100 percent completion. Both areas are immensely well crafted, where enemy-occupied bases are dense in man-made structures, while the expansive plains and deserts are convincingly sparse in useful resources. It’s refreshing to explore an open world where you’re not pulled in by an activity every dozen square yard or so. Equally important is that exploring both locals is a gorgeous trek, rich in photo ops, day or night.
[aditude-amp id="flyingcarpet" targeting='{"env":"staging","page_type":"article","post_id":1793265,"post_type":"preview","post_chan":"none","tags":null,"ai":false,"category":"none","all_categories":"games,","session":"C"}']The gallery showcases is modest sampling of what Big Boss can encounter in The Phantom Pain.