For Michael Rousseau's latest writing challenge, Pressing Issue, he took the guise of a magazine editor and tasked me with summarizing the big three E3 2010 press conferences with some commentary of my own. Because this was to simulate a real assignment, he set a deadline of July 28. As an extra hurdle, he suggested that I give Microsoft more positive coverage due to extra advertising in the fake magazine. Undeterred and still ethically sound, I give you my completed assignment.
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Microsoft: Kinect and Shooters
Which brings us to the one thing that people are still talking about: Kinect. It didn’t matter that the presentation itself wasn’t very good, because people are still talking about Kinect. Unfortunately, not everything we remember is in a good way, as many scoff at the device because of what they saw at the conference, including many industry outlets. On the other hand, mainstream outlets were praising it and salivate at the potential. Given that Microsoft is courting exactly this audience, they might have accomplished exactly what they set out to do. But the hobbyists? They’ll need to see more convincing games.
Nintendo: Nostalgia and Hardware
Finally, the 3DS was unveiled with the usual amount of excitement that accompanies new hardware. That alone was enough for people to still care about it even now, but then it unveiled games by key designers, later releasing an entire list of titles for the platform. Nintendo sealed the deal through both new hardware glow and a plethora of games in the pipeline.
Sony: Montages and Metal
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However, a couple of things did make a significant and lasting impact. Gran Turismo 5’s release date was announced, piquing the interest of the millions of fans of the franchise who were left wanting all these years. Also, Gabe Newell, who once slammed the PS3 every chance he got, announced that Portal 2 was coming to the platform as along with Steamworks enhancements. It was pitched as the best version of the game, so a lot of gamers have adjusted their purchasing plans by now. Finally, the surprise announcement at the end was none other than a new Twisted Metal game. Some may scoff that this is an exciting announcement, but the fan base seems to still be rabid for more even now.
These conferences aren’t for us. They’re ultimately for the mainstream media and investors, which is what they plan them around. However, they can still contain a good surprise or two that will keep gamers talking for months afterwards outside of the hype machine that is E3. So what’s the secret? It must be compelling in a way that we haven’t experienced before. It must be forthcoming with lots of tantalizing information. And finally, it must give the people what they want.