
Topic > Clash Royale


Digital game sales grew 10% in December while retail sales crashed

Guest
Clash of Clans gets big backer as gamers try to reverse Iran ban

Guest
4 mobile gaming predictions for 2017 — like esports on national TV

The top 5 mobile games in 2016

Clash Royale event brings together the best North American players for The Crown Duel

Feature
How Supercell is moving beyond video games: investments, merchandise, esports, and an animated series

Pokémon Go snubbed: Apple chooses Clash Royale as its iPhone Game of the Year

NetEase usurps Tencent as the top-grossing mobile publisher in the world

How Supercell kills its darlings to focus on potential hits

The DeanBeat: The time we put into games says a lot about us

Nielsen: Mobile games live and die on how fast developers can crank out new content

Pokémon Go loses App Store’s top-grossing spot to Clash Royale

Exclusive
Games increase stranglehold on iOS and Google Play app stores by 22 percent in Q2 2015

Clash Royale’s tournament update earns an extra $1.5 million in two weeks

Here are the apps that may be suffering from Pokémon Go’s popularity

Pokémon Go outpaces Clash Royale as the fastest game ever to No. 1 on the mobile revenue charts

45% of top-100 Android-game revenues in China belong to Tencent

How mobile studios can use game influencers to overcome overcrowded app stores

Analysis
Tencent’s reach is unmatched in the gaming market

YouTube Gaming brings out the influencers for E3

Guest
The rise and fall of Nintendo’s Miitomo: Massive downloads don’t mean success

Nexon’s Owen Mahoney: Artistry is key to solving mobile gaming’s malaise

The new rules for navigating ‘that damn App Store’

Report says SoftBank considering sale of Supercell at $5B-plus valuation

With patience, I defeated Supercell’s monetization strategy in Clash Royale

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Supercell stakes a beachhead in the mobile gaming clash in Iran (updated)

Handy Games CEO Chris Kassulke on crunch, VR, and mobile gaming

Supercell’s Clash Royale on pace for $1B year after $110M debut last month

25 years of covering games: My views of then and now

The Mustards dish on Shadow Complex Remastered and working with J.J. Abrams on Spyjinx

World of Tanks publisher Wargaming talks about accelerating change in the game business

Chinese cloners copy Supercell’s Clash Royale hit in just a week

With just 3 games, Supercell made $924M in profits on $2.3B in revenue in 2015

Supercell hits 100M daily players with just four mobile games

Clash Royale is already the top-grossing iOS game in the U.S.

Periscope competitor Stre.am expands with pivot to mobile esports

Hands-on: Supercell has another big winner in Clash Royale

Supercell’s Clash Royale rushes to the top of the download charts in 12 hours
