
Topic > game reviews


Final Fantasy XIV: A Realm Reborn is a gorgeously accessible and flexible MMO (review)

GamesBeat weekly roundup: Xbox One coming Nov. 22, Sony possibly dabbling in virtual reality

Puppeteer’s endearing whimsy makes it worth the price of admission (review)

The inmates are running the asylum in Outlast, and they’re terrifying (review)

Killzone: Mercenary brings console quality first-person shooting to the Vita (review)

With Total War: Rome II, you can conquer the world and watch the replay

GamesBeat weekly roundup: King sues copycat company, Nintendo reveals the 2DS

Killer is Dead’s strong swordplay almost redeems its problems (review)

Madden NFL 25 is an enjoyable milestone that overlooks its legacy (review)

GamesBeat weekly roundup: Xbox One adds self-publishing, Nintendo turns a profit despite Wii U

Divekick's two-button fighting and in-jokes limit its appeal (review)

The Bureau: XCOM Declassified is the series' hyperactive but charming younger sibling (review)

Disney Infinity is a $100M game full of ambition but is frustrating in execution

GamesBeat weekly roundup: Call of Duty multiplayer (it has women!), Xbox One does not require Kinect

Splinter Cell: Blacklist — hunting down terrorists is stressful (review)

Saints Row IV is relentlessly funny and surprisingly touching (review)

Paradox still the grand master of grand strategy with Europa Universalis IV (review)

It’s about time: Plants vs. Zombies 2 is here, and it’s damn good (review)

Divinity: Dragon Commander pulls off its mishmash of genres with gusto (review)

GamesBeat weekly roundup: Quake creator joins Oculus VR, Amazon may create an Android console

Mario & Luigi: Dream Team is a wonderful celebration of Year of Luigi (review)

The Drowning’s unique controls can’t save a boring game (review)

Ibb and Obb’s clever platforming puzzles will test your friendships (review)

GamesBeat weekly roundup: Fez II cancelled, Nintendo reports profit despite poor Wii U sales

Dragon’s Crown’s action outpunches its controversial art (review)

Shadowrun Returns needs to curtail its nostalgia (review)

GamesBeat weekly roundup: Apple mulls buying Kinect sensor provider, The Last of Us rules June game sales

Breach & Clear is ambitious, strategic, and shallow (review)

GamesBeat weekly roundup: Ex-Windows boss takes over Xbox, Shigeru Miyamoto teases new project

Deus Ex: The Fall is shockingly not dumbed down for iOS (review)

This ain’t Pokémon: Shin Megami Tensei IV’s demonic dedication to the old school will kill you (review)

NCAA Football 14’s tired playbook leaves it short of the end zone (review)

Civilization V’s Brave New World expansion again fails to make an interesting strategy game (review)

The Walking Dead: 400 Days is a successful but brief experiment in storytelling (review)

GamesBeat weekly roundup: Don Mattrick leaves Microsoft for Zynga, Ubisoft’s uPlay service hacked

Threeview: The Last of Us reviewed by a critic, an analyst, and an academic

GamesBeat weekly roundup: Hey, you got your Clash of Clans in my Puzzle & Dragons, and Ouya slowly ships

Company of Heroes 2 reestablishes the series as one of the best strategy experiences (review)
