
Topic > GDC 2016


25 years of covering games: My views of then and now

Ron Gilbert on Thimbleweed Park, what made adventure games great, and VR skepticism

Rivals of Aether’s creator details his Smash Bros. inspirations

VR Sports, Ninja Trainer reveal VR’s potential for destruction

Games Developer Conference 2016 breaks attendance record

How Diablo found inspiration in hockey, Star Wars, and X-Com

Microsoft apologizes for GDC party with scantily clad dancers

Industrial Light & Magic explains why punching R2-D2 is crucial to VR

The DeanBeat: GDC 2016’s blockbuster moments, VR demos, and indie victories

Lucky’s Tale sometimes feels like the Big Bad Wolf is coming at you in virtual reality

Sony will reject PlayStation VR games that aren’t at least 60 frames per second

Virtual reality has finally let me live my Star Wars dream

The Witcher 3 takes top honors at GDC Awards while Her Story racks up other wins

How a bunch of MIT dropouts created Ms. Pac-Man

Gaming all-stars reflect on 30 years of a dynamic industry

Sam Barlow’s Her Story wins grand prize at Independent Games Festival

Razer’s laptop graphics card add-on ships in April for $500

Twitch users decided my fate in a VR game built on Amazon Lumberyard

Oculus Rift made me realize I only want to play games in virtual reality

PlayStation VR’s processing unit is off-limits to developers and isn’t a separate GPU

Watch Sony’s PlayStation VR social experiment captivate an audience of developers

Sony draws praise for PlayStation VR’s low price and game focus from industry watchers

Epic Games demos amazing real-time motion capture for Ninja Theory’s Hellblade

Xbox Live’s new tournament tool makes Xbox One more attractive for esports developers

Epic Games says Unreal Engine added 1.5 million users in past year

Game dev group targets ‘crunch time’ practices at blockbuster game publishers

Oculus gives Rift games a ‘barf-o-meter’ rating

Here’s Oculus Rift’s full launch lineup

Killer Queen shows that esports can bring arcades back to life

Free-to-play is preparing to swarm into the virtual reality market

Lucky’s Tale developer re-created Mario and Banjo-Kazooie levels to figure out VR level design

Tyranny shows how Obsidian is ready to explore its dark side

Hearts of Iron IV makes its general staff take on World War II easier to manage on June 6, D-Day

Sony partners with EA and Lucasfilm to create VR version of Star Wars: Battlefront

Sony announces PlayStation VR will launch in October for $399

Esports veterans talk about the risks of professional gaming

Crytek unveils its next-generation, VR-enabled game engine CryEngine V

Ark: Survival Evolved targets esports with Survival of the Fittest spinoff
