
Topic > Grand Theft Auto V


GamesBeat weekly roundup: Disney shuts down Junction Point, GTA V delayed

Grand Theft Auto V release date delayed to Sept. 17

How a family of four remade the first Grand Theft Auto V trailer with Lego

Graphics comparison: Grand Theft Auto V’s trailer re-created in GTA IV’s engine (video)

GamesBeat weekly roundup: Wii U, Call of Duty: Black Ops II, Xbox Live turns 10

New Grand Theft Auto V trailer balances comedy, drama, and skydiving out of jeeps (video)

The good and, yes, the bad from today’s Grand Theft Auto V reveal

GamesBeat weekly roundup: Disney buys LucasArts/Lucasfilm, Halo 4 reviewed, and Valve dislikes Windows 8

Grand Theft Auto V delay blows a $600 million hole in Take-Two’s outlook for 2013

Grand Theft Auto V’s release window is now official

Hurricane Sandy forces publisher Take-Two Interactive to postpone earnings report

Grand Theft Auto V: Some analysts losing faith that it’ll make its March release window

New Grand Theft Auto V screens explore leisure, transport, and amazing graphics

GamesBeat weekly roundup: MMO troubles, virtual reality, gaming, and slow Vita sales

Why you’re likely to be playing Grand Theft Auto V by March

GamesBeat weekly roundup: Spelunky, Sony buys Gaikai, and the Walking Dead

The DeanBeat: Even Grand Theft Auto V won’t save 2012 retail game sales

The DeanBeat: Take-Two’s No. 2 exec Karl Slatoff on the time of disruption and opportunity in games (interview)

We have your E3 2012 rumors right here

Take-Two CEO says product delays signal an “unwavering commitment to quality”

Take-Two disappoints Wall Street with larger-than-expected loss

6 reasons E3 might suck this year

Max Payne 3 is a glimpse into the future of video games (review)

Take-Two Interactive sees big drop in earnings thanks to Max Payne 3 game delay

10 of the most anticipated video games of 2012

Rockstar announces Grand Theft Auto V with maddeningly few details
