Topic > Oculus Rift
Minecraft VR demos hit Microsoft’s stores
October is VR’s biggest month: Google Daydream, Oculus Touch, and PlayStation VR
12 Steam VR games are worth another look thanks to massive new updates
Palmer Luckey: ‘I am deeply sorry that my actions’ hurt Oculus
Opinion
I’m not surprised Palmer Luckey is funding pro-Trump ‘shitposts’
VR adoption among Steam users has crashed to a halt
Dead or Alive’s VR groping is uncomfortable, but virtual sex is only going to get messier
HTC Vive slightly beats Oculus Rift when it comes to developer loyalty
Oculus VR fires back at ZeniMax over latest lawsuit allegations
Feature
How two brothers built a VR studio out of cardboard
Oculus Touch controllers feel much better with magnets (update)
Oculus Rift VR launches in Canada and Europe on September 20
Oculus VR’s Jason Rubin predicts the pants-ripping next wave of VR
Sponsored
How VR can bring us together in a divided world
Sponsored
How The Assembly aims to set the standard for VR adventuring
All Oculus Rift preorders have shipped — nearly 4 months after release date
Opinion
Please, no more whining about the price of VR games
‘VR porn’ searches up 9,900% on Google since 2014
Steam has 107 VR games on sale — and here are the 6 best
E3 2016: PlayStation VR made Oculus CEO Palmer Luckey ‘really happy’
Oculus promises 30 VR games for its Touch controllers
Razer announces its second Open Source Virtual Reality headset
Indie studio hopes, but doesn’t know, if Nintendo NX will support VR
Hitman Go: VR Edition is Square Enix experimenting with virtual reality
Guest
How virtual reality in 2016 prepares us for the Internet of experiences
Guest
2016 is not the year the masses pick up virtual reality
Review
The Climb’s frustrating controls pulls down one of the best Oculus Rift exclusives
Oculus to frustrated preorder customers: Go get a Rift at Best Buy this weekend
1 in 10 Western consumers are considering buying a VR product in the next 6 months
Sponsored
3 powerful use cases in VR’s thrilling new frontier
Oculus Rift delays are hurting VR spending, but it’s not a long-term problem
Feature