These missing Tomb Raider games could be entombed for good Stephanie Carmichael December 6, 2012 2:00 PM
Nintendo and Wii U eShop impressing indie developers faster than Microsoft and Sony Stephanie Carmichael November 27, 2012 11:43 AM
Mechs never looked so pretty as AirMech launches open beta on Steam Dean Takahashi November 8, 2012 1:00 PM
Jordan Mechner launches Karateka remake on digital gaming platforms Dean Takahashi November 7, 2012 5:00 AM
Pid turns childlike magic into planet-sized punishment (review) Stephanie Carmichael October 31, 2012 5:27 PM
Valve prepping next batch of Greenlight-approved games in November sambarsanti October 31, 2012 1:38 PM
Steam’s Linux beta will include Portal, Team Fortress 2, and Serious Sam 3 Jeff Grubb October 29, 2012 10:53 AM
Valve wants your help playtesting unreleased games and hardware prototypes Jeff Grubb October 10, 2012 1:10 PM
In Gateways’ puzzles lies the secret power of learning from other games Stephanie Carmichael September 12, 2012 10:47 AM
Valve launches beta for Steam’s Big Picture Mode: Now you never have to leave the couch sambarsanti September 10, 2012 10:47 AM
Three interesting revelations about Valve in New York Times profile Dean Takahashi September 9, 2012 10:47 PM
Steam lets you play in the streets of Gotham City Impostors for free Stephanie Carmichael August 31, 2012 11:12 AM
Embracing the crowd, Valve puts indie games up for vote with Steam Greenlight’s launch Dean Takahashi August 30, 2012 10:56 AM
Valve expands by adding nongaming software to Steam this fall Stephanie Carmichael August 8, 2012 11:48 AM
Spy vs Spy game creator tells the story of a rerelease nearly 30 years in the making Jay Henningsen August 1, 2012 9:00 AM
Valve’s Gabe Newell discusses the frontiers of gaming, from wearable technology to “tongue controllers” Dean Takahashi July 25, 2012 10:00 AM
GamesBeat weekly roundup: Tom Hanks, Tony Hawk’s Pro Skater HD, game startups in Estonia, and more Jasmine Maleficent Rea July 20, 2012 12:03 PM
Analyst: Steam ‘has to branch out,’ may begin by selling nongaming software Jeff Grubb July 16, 2012 4:58 PM
Will GameStop’s digital ventures be enough to ward off online threats? (interview) Dean Takahashi July 15, 2012 8:00 AM
Indie devs: Quality content trumps following trends, free-to-play ‘is kind of a slum’ katventurebeat July 10, 2012 6:48 PM
Aggressive expansion: How Hero Academy came to embrace China and Steam (interview) Giancarlo Valdes July 3, 2012 9:00 AM
APB Reloaded: Turning a game that killed a studio into a 3-million-user success (interview) Dan Crawley June 15, 2012 2:58 PM
The four lessons other developers can learn from the Valve employee handbook Jeff Grubb April 23, 2012 6:42 PM
Waveform proves you don’t need guns to save the galaxy (review) Stefanie Fogel March 20, 2012 8:00 AM
Valve’s digital distribution kingdom by the numbers (Steam-powered infographic) Sebastian Haley February 16, 2012 11:01 AM
Bethesda: Over 2 million Skyrim mods downloaded in one week Stefanie Fogel February 14, 2012 12:23 PM