
Topic > Supercell


Peter Molyneux believes ripping people off with free-to-play games won’t last (interview)

A peek at Supercell’s next mobile game: Boom Beach

Clash of Clans maker Supercell generated $892M in revenues with huge profit margin in 2013

The DeanBeat: The new golden age of gaming

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The secrets to monetizing Western mobile games in Japan

Puzzle & Dragons, Candy Crush Saga help mobile make more money than handhelds

Player-acquisition costs rise on mobile even as revenues-per-gamer holds steady

Watch this Lego Mindstorms robot play Clash of Clans (video)

How an office sauna might help make Finland’s next tablet game blockbuster

The NYT profiles a Clash of Clans fan who played on five iPads at once

Candy Crush Saga and Clash of Clans made more money than any other iOS app in 2013

Can Supercell keep the magic of its blockbuster Clash of Clans mobile game going? (interview part two)

Supercell’s chief wants every game to be as good as Clash of Clans (interview part one)

Mobile hit Clash of Clans cashes in during first month on Android

How the Finns built their gaming startup hub in Helsinki

The role of publishers is still evolving for mobile games

Jens Begemann on Wooga’s plan to create million-dollar mobile blockbusters (interview)

How China’s Perfect World plans to be a player in mobile games — and the West

Clash of Clans, Puzzle & Dragons working together again to further dominate global gaming

Party time rolls on for mobile gaming: Chinese firm Chukong raises a staggering $50M in latest funding round

What Supercell’s $3B valuation means for the mobile game business (hint: Party time!)

Puzzle & Dragons developer and SoftBank invest $1.5 billion in Clash of Clans studio

Peak Games dominates mobile social games in the Middle East and Turkey

After Playfish, social-game veterans return with Samurai Siege, earning $50K a day

Plants vs. Zombies 2 shambles to the top of the iOS App Store

Former Angry Birds, Clash of Clans partnership lead joins mobile studio Scopely

Former EA CEO Riccitiello on the big chance to create lasting value in gaming (full transcript)

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Why ex-Xbox boss Don Mattrick may be Zynga’s savior

Supercell and GungHo’s cross-promotion mutually boosts presence in Japan and U.S.

How game publishers like Kabam and Zynga use mobile ads to get on app store leaderboards

Developers team up for Puzzle & Dragons and Clash of Clans cross promotion

Former EA/Playfish exec joins board of red-hot mobile gaming startup Supercell (interview)

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Game science will give you an advantage over your competitors

Gree searches for the billion-dollar game from its swanky S.F. headquarters (interview)

GamesBeat weekly roundup: Supercell raises $130M, BioShock Infinite tops March sales, and more …

Institutional Venture Partners explains why it bet big on game studio Supercell

Valued at $770M, Clash of Clans game studio Supercell raises $130M

Mobile dominates new game sector investments in Q1

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